WiiUPluginLoader/src/settings/CSettings.h

223 lines
7.7 KiB
C++

/****************************************************************************
* Copyright (C) 2015 Dimok
*
* Modified by Maschell, 2018 for WiiU plugin system loader
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
#ifndef _CSETTINGS_H_
#define _CSETTINGS_H_
#include <string>
#include <stdio.h>
#include <dynamic_libs/os_types.h>
#include <vector>
class CSettings {
public:
static CSettings *instance() {
if(!settingsInstance)
settingsInstance = new CSettings();
return settingsInstance;
}
static void destroyInstance() {
if(settingsInstance) {
delete settingsInstance;
settingsInstance = NULL;
}
}
//!Set Default Settings
void SetDefault();
//!Load Settings
bool Load();
//!Save Settings
bool Save();
//!Reset Settings
bool Reset();
enum DataTypes {
TypeNone,
TypeBool,
TypeS8,
TypeU8,
TypeS16,
TypeU16,
TypeS32,
TypeU32,
TypeF32,
TypeString
};
enum SettingsIdx {
INVALID = -1,
AppLanguage,
MAX_VALUE
};
static const uint8_t & getDataType(int32_t idx) {
if(idx > INVALID && idx < MAX_VALUE)
return instance()->settingsValues[idx].dataType;
return instance()->nullValue.dataType;
}
static const bool & getValueAsBool(int32_t idx) {
if(idx > INVALID && idx < MAX_VALUE && instance()->settingsValues[idx].dataType == TypeBool)
return instance()->settingsValues[idx].bValue;
return instance()->nullValue.bValue;
}
static const int8_t & getValueAsS8(int32_t idx) {
if(idx > INVALID && idx < MAX_VALUE && instance()->settingsValues[idx].dataType == TypeS8)
return instance()->settingsValues[idx].cValue;
return instance()->nullValue.cValue;
}
static const uint8_t & getValueAsU8(int32_t idx) {
if(idx > INVALID && idx < MAX_VALUE && instance()->settingsValues[idx].dataType == TypeU8)
return instance()->settingsValues[idx].ucValue;
return instance()->nullValue.ucValue;
}
static const int16_t & getValueAsS16(int32_t idx) {
if(idx > INVALID && idx < MAX_VALUE && instance()->settingsValues[idx].dataType == TypeS16)
return instance()->settingsValues[idx].sValue;
return instance()->nullValue.sValue;
}
static const uint16_t & getValueAsU16(int32_t idx) {
if(idx > INVALID && idx < MAX_VALUE && instance()->settingsValues[idx].dataType == TypeU16)
return instance()->settingsValues[idx].usValue;
return instance()->nullValue.usValue;
}
static const int32_t & getValueAsS32(int32_t idx) {
if(idx > INVALID && idx < MAX_VALUE && instance()->settingsValues[idx].dataType == TypeS32)
return instance()->settingsValues[idx].iValue;
return instance()->nullValue.iValue;
}
static const uint32_t & getValueAsU32(int32_t idx) {
if(idx > INVALID && idx < MAX_VALUE && instance()->settingsValues[idx].dataType == TypeU32)
return instance()->settingsValues[idx].uiValue;
return instance()->nullValue.uiValue;
}
static const float & getValueAsF32(int32_t idx) {
if(idx > INVALID && idx < MAX_VALUE && instance()->settingsValues[idx].dataType == TypeF32)
return instance()->settingsValues[idx].fValue;
return instance()->nullValue.fValue;
}
static const std::string & getValueAsString(int32_t idx) {
if(idx > INVALID && idx < MAX_VALUE && instance()->settingsValues[idx].dataType == TypeString && instance()->settingsValues[idx].strValue)
return *(instance()->settingsValues[idx].strValue);
return *(instance()->nullValue.strValue);
}
static void setValueAsBool(int32_t idx, const bool & val) {
if(idx > INVALID && idx < MAX_VALUE && instance()->settingsValues[idx].dataType == TypeBool) {
instance()->settingsValues[idx].bValue = val;
instance()->bChanged = true;
}
}
static void setValueAsS8(int32_t idx, const int8_t & val) {
if(idx > INVALID && idx < MAX_VALUE && instance()->settingsValues[idx].dataType == TypeS8) {
instance()->settingsValues[idx].cValue = val;
instance()->bChanged = true;
}
}
static void setValueAsU8(int32_t idx, const uint8_t & val) {
if(idx > INVALID && idx < MAX_VALUE && instance()->settingsValues[idx].dataType == TypeU8) {
instance()->settingsValues[idx].ucValue = val;
instance()->bChanged = true;
}
}
static void setValueAsS16(int32_t idx, const int16_t & val) {
if(idx > INVALID && idx < MAX_VALUE && instance()->settingsValues[idx].dataType == TypeS16) {
instance()->settingsValues[idx].sValue = val;
instance()->bChanged = true;
}
}
static void setValueAsU16(int32_t idx, const uint16_t & val) {
if(idx > INVALID && idx < MAX_VALUE && instance()->settingsValues[idx].dataType == TypeU16) {
instance()->settingsValues[idx].usValue = val;
instance()->bChanged = true;
}
}
static void setValueAsS32(int32_t idx, const int32_t & val) {
if(idx > INVALID && idx < MAX_VALUE && instance()->settingsValues[idx].dataType == TypeS32) {
instance()->settingsValues[idx].iValue = val;
instance()->bChanged = true;
}
}
static void setValueAsU32(int32_t idx, const uint32_t & val) {
if(idx > INVALID && idx < MAX_VALUE && instance()->settingsValues[idx].dataType == TypeU32) {
instance()->settingsValues[idx].uiValue = val;
instance()->bChanged = true;
}
}
static void setValueAsF32(int32_t idx, const float & val) {
if(idx > INVALID && idx < MAX_VALUE && instance()->settingsValues[idx].dataType == TypeF32) {
instance()->settingsValues[idx].fValue = val;
instance()->bChanged = true;
}
}
static void setValueAsString(int32_t idx, const std::string & val) {
if(idx > INVALID && idx < MAX_VALUE && instance()->settingsValues[idx].dataType == TypeString && instance()->settingsValues[idx].strValue) {
*(instance()->settingsValues[idx].strValue) = val;
instance()->bChanged = true;
}
}
protected:
//!Constructor
CSettings();
//!Destructor
~CSettings();
bool ValidVersion(const std::string & versionString);
static CSettings *settingsInstance;
typedef struct {
uint8_t dataType;
union {
bool bValue;
int8_t cValue;
uint8_t ucValue;
int16_t sValue;
uint16_t usValue;
int32_t iValue;
uint32_t uiValue;
float fValue;
std::string *strValue;
};
} SettingValue;
SettingValue nullValue;
std::string configPath;
std::vector<SettingValue> settingsValues;
std::vector<const char*> settingsNames;
bool bChanged;
};
#endif