WiiUPluginLoader/src/settings/ConfigSettings.h

247 lines
7.4 KiB
C++

/****************************************************************************
* Copyright (C) 2015 Dimok
*
* Modified by Maschell, 2018 for WiiU plugin system loader
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
#ifndef _CONFIG_SETTINGS_H_
#define _CONFIG_SETTINGS_H_
#include <string>
#include <stdio.h>
#include <dynamic_libs/os_types.h>
#include <vector>
#include <map>
class ConfigSettings {
public:
//!Constructor
ConfigSettings(std::string configPath, std::string filename, std::map<int32_t, std::string> defaultValues, std::map<int32_t, std::string> settingsNames);
//!Destructor
~ConfigSettings();
//!Set Default Settings
void SetDefault();
//!Load Settings
bool Load();
//!Save Settings
bool Save(bool force);
//!Reset Settings
bool Reset();
enum DataTypes {
TypeNone,
TypeBool,
TypeS8,
TypeU8,
TypeS16,
TypeU16,
TypeS32,
TypeU32,
TypeF32,
TypeString
};
const uint8_t & getDataType(int32_t idx) {
if(isValidId(idx)) {
return settingsValues[idx].dataType;
}
return nullValue.dataType;
}
const bool & getValueAsBool(int32_t idx) {
if(isValidId(idx) && settingsValues[idx].dataType == TypeBool) {
return settingsValues[idx].bValue;
}
return nullValue.bValue;
}
const int8_t & getValueAsS8(int32_t idx) {
if(isValidId(idx) && settingsValues[idx].dataType == TypeS8) {
return settingsValues[idx].cValue;
}
return nullValue.cValue;
}
const uint8_t & getValueAsU8(int32_t idx) {
if(isValidId(idx) && settingsValues[idx].dataType == TypeU8) {
return settingsValues[idx].ucValue;
}
return nullValue.ucValue;
}
const int16_t & getValueAsS16(int32_t idx) {
if(isValidId(idx) && settingsValues[idx].dataType == TypeS16) {
return settingsValues[idx].sValue;
}
return nullValue.sValue;
}
const uint16_t & getValueAsU16(int32_t idx) {
if(isValidId(idx) && settingsValues[idx].dataType == TypeU16) {
return settingsValues[idx].usValue;
}
return nullValue.usValue;
}
const int32_t & getValueAsS32(int32_t idx) {
if(isValidId(idx) && settingsValues[idx].dataType == TypeS32) {
return settingsValues[idx].iValue;
}
return nullValue.iValue;
}
const uint32_t & getValueAsU32(int32_t idx) {
if(isValidId(idx) && settingsValues[idx].dataType == TypeU32) {
return settingsValues[idx].uiValue;
}
return nullValue.uiValue;
}
const float & getValueAsF32(int32_t idx) {
if(isValidId(idx) && settingsValues[idx].dataType == TypeF32) {
return settingsValues[idx].fValue;
}
return nullValue.fValue;
}
const std::string & getValueAsString(int32_t idx) {
if(isValidId(idx) && settingsValues[idx].dataType == TypeString && settingsValues[idx].strValue) {
return *(settingsValues[idx].strValue);
}
return *(nullValue.strValue);
}
void setValueAsBool(int32_t idx, const bool & val) {
if(isValidId(idx) && settingsValues[idx].dataType == TypeBool) {
if(settingsValues[idx].bValue != val) {
settingsValues[idx].bValue = val;
bChanged = true;
}
}
}
void setValueAsS8(int32_t idx, const int8_t & val) {
if(isValidId(idx) && settingsValues[idx].dataType == TypeS8) {
if(settingsValues[idx].cValue != val) {
settingsValues[idx].cValue = val;
bChanged = true;
}
}
}
void setValueAsU8(int32_t idx, const uint8_t & val) {
if(isValidId(idx) && settingsValues[idx].dataType == TypeU8) {
if(settingsValues[idx].ucValue != val) {
settingsValues[idx].ucValue = val;
bChanged = true;
}
}
}
void setValueAsS16(int32_t idx, const int16_t & val) {
if(isValidId(idx) && settingsValues[idx].dataType == TypeS16) {
if(settingsValues[idx].sValue != val) {
settingsValues[idx].sValue = val;
bChanged = true;
}
}
}
void setValueAsU16(int32_t idx, const uint16_t & val) {
if(isValidId(idx) && settingsValues[idx].dataType == TypeU16) {
if(settingsValues[idx].usValue != val) {
settingsValues[idx].usValue = val;
bChanged = true;
}
}
}
void setValueAsS32(int32_t idx, const int32_t & val) {
if(isValidId(idx) && settingsValues[idx].dataType == TypeS32) {
if(settingsValues[idx].iValue != val) {
settingsValues[idx].iValue = val;
bChanged = true;
}
}
}
void setValueAsU32(int32_t idx, const uint32_t & val) {
if(isValidId(idx) && settingsValues[idx].dataType == TypeU32) {
if(settingsValues[idx].uiValue != val) {
settingsValues[idx].uiValue = val;
bChanged = true;
}
}
}
void setValueAsF32(int32_t idx, const float & val) {
if(isValidId(idx) && settingsValues[idx].dataType == TypeF32) {
if(settingsValues[idx].fValue != val) {
settingsValues[idx].fValue = val;
bChanged = true;
}
}
}
bool setValueAsString(int32_t idx, const std::string & val) {
if(isValidId(idx) && settingsValues[idx].dataType == TypeString && settingsValues[idx].strValue) {
if(val.compare(*(settingsValues[idx].strValue)) != 0) { // Only update if the value changed.
*(settingsValues[idx].strValue) = val;
bChanged = true;
return true;
}
}
return false;
}
int32_t getIdByName(std::string configID);
bool hasChanged() {
return bChanged;
}
protected:
bool ValidVersion(const std::string & versionString);
bool isValidId(int32_t idx) {
return (settingsValues.count(idx) > 0);
}
typedef struct {
uint8_t dataType;
union {
bool bValue;
int8_t cValue;
uint8_t ucValue;
int16_t sValue;
uint16_t usValue;
int32_t iValue;
uint32_t uiValue;
float fValue;
std::string *strValue;
};
} SettingValue;
SettingValue nullValue;
std::string configPath;
std::string fileName;
std::map<int32_t, SettingValue> settingsValues;
std::map<int32_t, std::string> defaultValues;
std::map<int32_t, std::string> settingsNames;
bool bChanged;
};
#endif