mirror of
https://github.com/Maschell/WiiUPluginLoader.git
synced 2024-09-29 16:08:35 +02:00
247 lines
7.4 KiB
C++
247 lines
7.4 KiB
C++
/****************************************************************************
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* Copyright (C) 2015 Dimok
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*
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* Modified by Maschell, 2018 for WiiU plugin system loader
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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****************************************************************************/
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#ifndef _CONFIG_SETTINGS_H_
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#define _CONFIG_SETTINGS_H_
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#include <string>
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#include <stdio.h>
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#include <dynamic_libs/os_types.h>
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#include <vector>
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#include <map>
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class ConfigSettings {
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public:
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//!Constructor
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ConfigSettings(std::string configPath, std::string filename, std::map<int32_t, std::string> defaultValues, std::map<int32_t, std::string> settingsNames);
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//!Destructor
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~ConfigSettings();
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//!Set Default Settings
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void SetDefault();
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//!Load Settings
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bool Load();
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//!Save Settings
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bool Save();
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//!Reset Settings
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bool Reset();
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enum DataTypes {
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TypeNone,
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TypeBool,
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TypeS8,
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TypeU8,
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TypeS16,
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TypeU16,
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TypeS32,
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TypeU32,
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TypeF32,
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TypeString
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};
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const uint8_t & getDataType(int32_t idx) {
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if(isValidId(idx)) {
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return settingsValues[idx].dataType;
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}
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return nullValue.dataType;
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}
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const bool & getValueAsBool(int32_t idx) {
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if(isValidId(idx) && settingsValues[idx].dataType == TypeBool) {
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return settingsValues[idx].bValue;
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}
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return nullValue.bValue;
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}
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const int8_t & getValueAsS8(int32_t idx) {
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if(isValidId(idx) && settingsValues[idx].dataType == TypeS8) {
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return settingsValues[idx].cValue;
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}
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return nullValue.cValue;
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}
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const uint8_t & getValueAsU8(int32_t idx) {
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if(isValidId(idx) && settingsValues[idx].dataType == TypeU8) {
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return settingsValues[idx].ucValue;
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}
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return nullValue.ucValue;
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}
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const int16_t & getValueAsS16(int32_t idx) {
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if(isValidId(idx) && settingsValues[idx].dataType == TypeS16) {
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return settingsValues[idx].sValue;
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}
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return nullValue.sValue;
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}
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const uint16_t & getValueAsU16(int32_t idx) {
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if(isValidId(idx) && settingsValues[idx].dataType == TypeU16) {
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return settingsValues[idx].usValue;
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}
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return nullValue.usValue;
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}
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const int32_t & getValueAsS32(int32_t idx) {
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if(isValidId(idx) && settingsValues[idx].dataType == TypeS32) {
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return settingsValues[idx].iValue;
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}
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return nullValue.iValue;
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}
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const uint32_t & getValueAsU32(int32_t idx) {
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if(isValidId(idx) && settingsValues[idx].dataType == TypeU32) {
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return settingsValues[idx].uiValue;
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}
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return nullValue.uiValue;
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}
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const float & getValueAsF32(int32_t idx) {
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if(isValidId(idx) && settingsValues[idx].dataType == TypeF32) {
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return settingsValues[idx].fValue;
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}
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return nullValue.fValue;
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}
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const std::string & getValueAsString(int32_t idx) {
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if(isValidId(idx) && settingsValues[idx].dataType == TypeString && settingsValues[idx].strValue) {
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return *(settingsValues[idx].strValue);
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}
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return *(nullValue.strValue);
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}
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void setValueAsBool(int32_t idx, const bool & val) {
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if(isValidId(idx) && settingsValues[idx].dataType == TypeBool) {
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if(settingsValues[idx].bValue != val) {
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settingsValues[idx].bValue = val;
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bChanged = true;
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}
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}
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}
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void setValueAsS8(int32_t idx, const int8_t & val) {
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if(isValidId(idx) && settingsValues[idx].dataType == TypeS8) {
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if(settingsValues[idx].cValue != val) {
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settingsValues[idx].cValue = val;
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bChanged = true;
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}
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}
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}
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void setValueAsU8(int32_t idx, const uint8_t & val) {
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if(isValidId(idx) && settingsValues[idx].dataType == TypeU8) {
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if(settingsValues[idx].ucValue != val) {
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settingsValues[idx].ucValue = val;
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bChanged = true;
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}
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}
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}
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void setValueAsS16(int32_t idx, const int16_t & val) {
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if(isValidId(idx) && settingsValues[idx].dataType == TypeS16) {
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if(settingsValues[idx].sValue != val) {
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settingsValues[idx].sValue = val;
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bChanged = true;
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}
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}
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}
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void setValueAsU16(int32_t idx, const uint16_t & val) {
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if(isValidId(idx) && settingsValues[idx].dataType == TypeU16) {
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if(settingsValues[idx].usValue != val) {
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settingsValues[idx].usValue = val;
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bChanged = true;
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}
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}
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}
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void setValueAsS32(int32_t idx, const int32_t & val) {
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if(isValidId(idx) && settingsValues[idx].dataType == TypeS32) {
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if(settingsValues[idx].iValue != val) {
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settingsValues[idx].iValue = val;
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bChanged = true;
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}
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}
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}
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void setValueAsU32(int32_t idx, const uint32_t & val) {
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if(isValidId(idx) && settingsValues[idx].dataType == TypeU32) {
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if(settingsValues[idx].uiValue != val) {
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settingsValues[idx].uiValue = val;
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bChanged = true;
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}
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}
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}
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void setValueAsF32(int32_t idx, const float & val) {
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if(isValidId(idx) && settingsValues[idx].dataType == TypeF32) {
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if(settingsValues[idx].fValue != val) {
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settingsValues[idx].fValue = val;
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bChanged = true;
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}
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}
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}
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bool setValueAsString(int32_t idx, const std::string & val) {
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if(isValidId(idx) && settingsValues[idx].dataType == TypeString && settingsValues[idx].strValue) {
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if(val.compare(*(settingsValues[idx].strValue)) != 0) { // Only update if the value changed.
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*(settingsValues[idx].strValue) = val;
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bChanged = true;
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return true;
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}
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}
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return false;
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}
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int32_t getIdByName(std::string configID);
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bool hasChanged(){
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return bChanged;
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}
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protected:
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bool ValidVersion(const std::string & versionString);
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bool isValidId(int32_t idx) {
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return (settingsValues.count(idx) > 0);
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}
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typedef struct {
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uint8_t dataType;
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union {
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bool bValue;
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int8_t cValue;
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uint8_t ucValue;
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int16_t sValue;
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uint16_t usValue;
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int32_t iValue;
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uint32_t uiValue;
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float fValue;
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std::string *strValue;
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};
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} SettingValue;
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SettingValue nullValue;
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std::string configPath;
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std::string fileName;
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std::map<int32_t, SettingValue> settingsValues;
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std::map<int32_t, std::string> defaultValues;
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std::map<int32_t, std::string> settingsNames;
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bool bChanged;
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};
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#endif
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