WiiUPluginLoaderBackend/source/utils/storage/StorageItemRoot.h

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#pragma once
#include "StorageSubItem.h"
#include <string>
class StorageItemRoot : public StorageSubItem {
public:
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explicit StorageItemRoot(std::string_view plugin_name);
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[[nodiscard]] const std::string &getPluginId() const;
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void wipe();
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private:
std::string mPluginName;
};