WiiUPluginLoaderBackend/source/hooks.h

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#pragma once
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#include "plugin/PluginContainer.h"
#include <memory>
#include <vector>
#include <wups/hooks.h>
void CallHook(const std::vector<std::unique_ptr<PluginContainer>> &plugins, wups_loader_hook_type_t hook_type);
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void CallHook(const PluginContainer &plugin, wups_loader_hook_type_t hook_type);