WiiUPluginLoaderBackend/source/plugin/FunctionData.h

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/****************************************************************************
* Copyright (C) 2018-2020 Maschell
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*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
#pragma once
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#include "utils/logger.h"
#include <function_patcher/fpatching_defines.h>
#include <function_patcher/function_patching.h>
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#include <string>
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class FunctionData {
public:
FunctionData(void *paddress, void *vaddress, std::string_view name, function_replacement_library_type_t library, void *replaceAddr, void *replaceCall,
FunctionPatcherTargetProcess targetProcess);
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~FunctionData();
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[[nodiscard]] const std::string &getName() const;
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[[maybe_unused]] [[nodiscard]] function_replacement_library_type_t getLibrary() const;
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[[maybe_unused]] [[nodiscard]] const void *getPhysicalAddress() const;
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[[maybe_unused]] [[nodiscard]] const void *getVirtualAddress() const;
[[maybe_unused]] [[nodiscard]] const void *getReplaceAddress() const;
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[[maybe_unused]] [[nodiscard]] const void *getReplaceCall() const;
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[[maybe_unused]] [[nodiscard]] FunctionPatcherTargetProcess getTargetProcess() const;
bool AddPatch();
bool RemovePatch();
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private:
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void *paddress = nullptr;
void *vaddress = nullptr;
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std::string name;
function_replacement_library_type_t library;
FunctionPatcherTargetProcess targetProcess;
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void *replaceAddr = nullptr;
void *replaceCall = nullptr;
PatchedFunctionHandle handle = 0;
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};