WiiUPluginLoaderBackend/source/plugin/PluginLinkInformation.h

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/****************************************************************************
* Copyright (C) 2018 Maschell
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
#pragma once
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#include "FunctionData.h"
#include "FunctionSymbolData.h"
#include "HookData.h"
#include "RelocationData.h"
#include "SectionInfo.h"
#include "utils/HeapMemoryFixedSize.h"
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#include <cstdint>
#include <map>
#include <optional>
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#include <set>
#include <string>
#include <vector>
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struct FunctionSymbolDataComparator {
bool operator()(const FunctionSymbolData &lhs,
const FunctionSymbolData &rhs) const {
return lhs < rhs;
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}
};
class PluginLinkInformation {
public:
static PluginLinkInformation CreateStub();
PluginLinkInformation(const PluginLinkInformation &) = delete;
PluginLinkInformation(PluginLinkInformation &&src) noexcept;
PluginLinkInformation &operator=(PluginLinkInformation &&src);
[[nodiscard]] const std::vector<HookData> &getHookDataList() const;
[[nodiscard]] const std::vector<FunctionData> &getFunctionDataList() const;
[[nodiscard]] std::vector<FunctionData> &getFunctionDataList();
[[nodiscard]] const std::vector<RelocationData> &getRelocationDataList() const;
[[nodiscard]] const std::map<std::string, SectionInfo> &getSectionInfoList() const;
[[nodiscard]] std::optional<SectionInfo> getSectionInfo(const std::string &sectionName) const;
[[nodiscard]] uint8_t getTrampolineId() const;
[[nodiscard]] const FunctionSymbolData *getNearestFunctionSymbolData(uint32_t address) const;
[[nodiscard]] const HeapMemoryFixedSize &getTextMemory() const;
[[nodiscard]] const HeapMemoryFixedSize &getDataMemory() const;
[[nodiscard]] bool hasValidData() const;
private:
PluginLinkInformation() = default;
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void addHookData(const HookData &hook_data);
void addFunctionData(FunctionData function_data);
void addRelocationData(RelocationData relocation_data);
void addFunctionSymbolData(const FunctionSymbolData &symbol_data);
void addSectionInfo(const SectionInfo &sectionInfo);
void setTrampolineId(uint8_t trampolineId);
std::vector<HookData> mHookDataList;
std::vector<FunctionData> mFunctionDataList;
std::vector<RelocationData> mRelocationDataList;
std::set<FunctionSymbolData, FunctionSymbolDataComparator> mSymbolDataList;
std::map<std::string, SectionInfo> mSectionInfoList;
uint8_t mTrampolineId = 0;
HeapMemoryFixedSize mAllocatedTextMemoryAddress;
HeapMemoryFixedSize mAllocatedDataMemoryAddress;
friend class PluginLinkInformationFactory;
};