WiiUPluginLoaderBackend/source/PluginManagement.h

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#pragma once
#include <common/plugin_defines.h>
#include <vector>
class PluginManagement {
public:
static void Init(std::vector<PluginContainer> pInformation);
static void doRelocations(std::vector<PluginContainer> plugins, relocation_trampolin_entry_t *trampData, uint32_t tramp_size);
static void memsetBSS(std::vector<PluginContainer> plugins);
static void callInitHooks(plugin_information_t *pluginInformation);
static void PatchFunctionsAndCallHooks(plugin_information_t* gPluginInformation);
static bool doRelocation(const std::vector<RelocationData> &relocData, relocation_trampolin_entry_t *tramp_data, uint32_t tramp_length, uint32_t trampolinID);
};