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https://github.com/wiiu-env/WiiUPluginLoaderBackend.git
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47 lines
1.7 KiB
C
47 lines
1.7 KiB
C
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#pragma once
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#include "../DrawUtils.h"
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#include "ConfigRendererItem.h"
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#include "ConfigRendererItemCategory.h"
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#include "ConfigRendererItemGeneric.h"
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#include "ConfigUtils.h"
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#include "config/WUPSConfigCategory.h"
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#include "utils/input/Input.h"
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#include <memory>
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class CategoryRenderer {
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public:
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explicit CategoryRenderer(const GeneralConfigInformation *info, const WUPSConfigAPIBackend::WUPSConfigCategory *cat, bool isRoot);
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~CategoryRenderer();
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ConfigSubState Update(Input &input, const WUPSConfigSimplePadData &simpleInputData, const WUPSConfigComplexPadData &complexInputData);
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void Render() const;
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private:
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ConfigSubState UpdateStateMain(Input &input, const WUPSConfigSimplePadData &simpleInputData, const WUPSConfigComplexPadData &complexInputData);
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void RenderStateMain() const;
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void RenderMainLayout() const;
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enum State {
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STATE_MAIN = 0,
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STATE_SUB = 1,
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};
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State mState = STATE_MAIN;
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int32_t mCurrentOpen = -1;
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int32_t mCursorPos = 0;
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int32_t mRenderOffset = 0;
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std::unique_ptr<CategoryRenderer> mSubCategoryRenderer = {};
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const GeneralConfigInformation *mInfo = {};
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const WUPSConfigAPIBackend::WUPSConfigCategory *mCat = {};
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std::vector<std::unique_ptr<ConfigRendererItemGeneric>> mItemRenderer = {};
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bool mIsItemMovementAllowed = true;
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bool mFirstFrame = true;
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bool mIsRoot = false;
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};
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