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https://github.com/wiiu-env/WiiUPluginLoaderBackend.git
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45 lines
1.2 KiB
C
45 lines
1.2 KiB
C
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#pragma once
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#include "utils.h"
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#include <cstdint>
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#include <memory>
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class HeapMemoryFixedSize {
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public:
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HeapMemoryFixedSize() = default;
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explicit HeapMemoryFixedSize(std::size_t size) : mData(make_unique_nothrow<uint8_t[]>(size)), mSize(mData ? size : 0) {}
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// Delete the copy constructor and copy assignment operator
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HeapMemoryFixedSize(const HeapMemoryFixedSize &) = delete;
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HeapMemoryFixedSize &operator=(const HeapMemoryFixedSize &) = delete;
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HeapMemoryFixedSize(HeapMemoryFixedSize &&other) noexcept
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: mData(std::move(other.mData)), mSize(other.mSize) {
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other.mSize = 0;
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}
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HeapMemoryFixedSize &operator=(HeapMemoryFixedSize &&other) noexcept {
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if (this != &other) {
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mData = std::move(other.mData);
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mSize = other.mSize;
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other.mSize = 0;
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}
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return *this;
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}
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explicit operator bool() const {
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return mData != nullptr;
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}
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[[nodiscard]] const void *data() const {
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return mData.get();
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}
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[[nodiscard]] std::size_t size() const {
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return mSize;
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}
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private:
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std::unique_ptr<uint8_t[]> mData{};
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std::size_t mSize{};
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};
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