WiiUPluginLoaderBackend/source/utils/input/CombinedInput.h

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#pragma once
#include "Input.h"
class CombinedInput : public Input {
public:
void combine(const Input &b) {
data.buttons_d |= b.data.buttons_d;
data.buttons_r |= b.data.buttons_r;
data.buttons_h |= b.data.buttons_h;
if (!data.touched) {
data.touched = b.data.touched;
}
if (!data.validPointer) {
data.validPointer = b.data.validPointer;
data.pointerAngle = b.data.pointerAngle;
data.x = b.data.x;
data.y = b.data.y;
}
}
void reset() {
data = {};
}
};