WiiUPluginLoaderBackend/source/utils/storage/StorageUtils.h

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#pragma once
#include <wups/storage.h>
namespace StorageUtils::API {
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namespace Internal {
WUPSStorageError OpenStorage(std::string_view plugin_id, wups_storage_root_item &outItem);
WUPSStorageError CloseStorage(wups_storage_root_item item);
} // namespace Internal
WUPSStorageError SaveStorage(wups_storage_root_item root, bool force);
WUPSStorageError ForceReloadStorage(wups_storage_root_item root);
WUPSStorageError WipeStorage(wups_storage_root_item root);
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WUPSStorageError DeleteItem(wups_storage_root_item root, wups_storage_item parent, const char *key);
WUPSStorageError CreateSubItem(wups_storage_root_item root, wups_storage_item parent, const char *key, wups_storage_item *outItem);
WUPSStorageError GetSubItem(wups_storage_root_item root, wups_storage_item parent, const char *key, wups_storage_item *outItem);
WUPSStorageError StoreItem(wups_storage_root_item root, wups_storage_item parent, const char *key, WUPSStorageItemType itemType, void *data, uint32_t length);
WUPSStorageError GetItem(wups_storage_root_item root, wups_storage_item parent, const char *key, WUPSStorageItemType itemType, void *data, uint32_t maxSize, uint32_t *outSize);
WUPSStorageError GetItemSize(wups_storage_root_item root, wups_storage_item parent, const char *key, uint32_t *outSize);
} // namespace StorageUtils::API