WiiUPluginLoaderBackend/source/utils/WUPSBackendSettings.h

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#pragma once
#include <span>
#include <string>
#include <vector>
namespace WUPSBackendSettings {
bool LoadSettings();
bool SaveSettings();
void SetInactivePluginFilenames(std::span<std::string> filenames);
const std::vector<std::string> &GetInactivePluginFilenames();
}; // namespace WUPSBackendSettings