WiiUPluginLoaderBackend/source/plugin/PluginContainerPersistence.h

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#pragma once
#include "common/plugin_defines.h"
#include "PluginContainer.h"
class PluginContainerPersistence {
public:
static bool savePlugin(plugin_information_t * pluginInformation, PluginContainer& plugin);
static std::vector<PluginContainer> loadPlugins(plugin_information_t * pluginInformation);
};