WiiUPluginLoaderBackend/source/plugin/PluginData.cpp

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#include "PluginData.h"
#include "utils/logger.h"
#include "utils/utils.h"
PluginData::PluginData(const std::vector<uint8_t> &input) : length(input.size()) {
auto data_copy = make_unique_nothrow<uint8_t[]>(length);
if (!data_copy) {
DEBUG_FUNCTION_LINE_ERR("Failed to allocate space on default heap");
this->length = 0;
} else {
DEBUG_FUNCTION_LINE_VERBOSE("Allocated %d kb on default heap", length / 1024);
memcpy(data_copy.get(), &input[0], length);
this->buffer = std::move(data_copy);
}
}