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Don't draw transparent pixels
Signed-off-by: Thomas Rohloff <v10lator@myway.de>
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@ -60,6 +60,10 @@ void DrawUtils::clear(Color col) {
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}
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void DrawUtils::drawPixel(uint32_t x, uint32_t y, uint8_t r, uint8_t g, uint8_t b, uint8_t a) {
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if (a == 0) {
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return;
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}
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float opacity = a / 255.0f;
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// put pixel in the drc buffer
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