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https://github.com/wiiu-env/WiiUPluginLoaderBackend.git
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Add PhysicaltoEffective and EffectiveToPhysical for own mapped memory.
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64e4ed5f71
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@ -675,3 +675,66 @@ bool MemoryMapping::mapMemory(uint32_t pa_start_address,uint32_t pa_end_address,
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return true;
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return true;
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}
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}
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uint32_t MemoryMapping::PhysicalToEffective(uint32_t phyiscalAddress){
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uint32_t result = 0;
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const memory_values_t * curMemValues = NULL;
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int32_t curOffset = 0;
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//iterate through all own mapped memory regions
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for(int32_t i = 0;true;i++){
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if(mem_mapping[i].physical_addresses == NULL){
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break;
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}
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curMemValues = mem_mapping[i].physical_addresses;
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uint32_t curOffsetInEA = 0;
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// iterate through all memory values of this region
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for(int32_t j= 0;true;j++){
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if(curMemValues[j].end_address == 0){
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break;
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}
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if(phyiscalAddress >= curMemValues[j].start_address && phyiscalAddress < curMemValues[j].end_address){
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// calculate the EA
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result = (phyiscalAddress - curMemValues[j].start_address) + (mem_mapping[i].effective_start_address + curOffsetInEA);
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return result;
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}
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curOffsetInEA += curMemValues[j].end_address - curMemValues[j].start_address;
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}
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}
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return result;
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}
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uint32_t MemoryMapping::EffectiveToPhysical(uint32_t effectiveAddress){
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uint32_t result = 0;
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// CAUTION: The data may be fragmented between multiple areas in PA.
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const memory_values_t * curMemValues = NULL;
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int32_t curOffset = 0;
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for(int32_t i = 0;true;i++){
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if(mem_mapping[i].physical_addresses == NULL){
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break;
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}
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if(effectiveAddress >= mem_mapping[i].effective_start_address && effectiveAddress < mem_mapping[i].effective_end_address){
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curMemValues = mem_mapping[i].physical_addresses;
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curOffset = mem_mapping[i].effective_start_address;
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break;
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}
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}
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if(curMemValues == NULL){
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return result;
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}
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for(int32_t i= 0;true;i++){
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if(curMemValues[i].end_address == 0){
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break;
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}
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int32_t curChunkSize = curMemValues[i].end_address - curMemValues[i].start_address;
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if(effectiveAddress < (curOffset + curChunkSize)){
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result = (effectiveAddress - curOffset) + curMemValues[i].start_address;
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break;
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}
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curOffset += curChunkSize;
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}
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return result;
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}
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@ -25,6 +25,7 @@ typedef struct _memory_values_t {
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typedef struct _memory_mapping_t {
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typedef struct _memory_mapping_t {
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uint32_t effective_start_address;
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uint32_t effective_start_address;
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uint32_t effective_end_address;
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const memory_values_t* physical_addresses;
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const memory_values_t* physical_addresses;
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} memory_mapping_t;
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} memory_mapping_t;
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@ -140,11 +141,11 @@ const memory_values_t mem_vals_heap[] = {
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};
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};
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const memory_mapping_t mem_mapping[] = {
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const memory_mapping_t mem_mapping[] = {
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{MEMORY_START_PLUGIN_LOADER, mem_vals_loader},
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{MEMORY_START_VIDEO_SPACE, MEMORY_START_VIDEO_SPACE_END, mem_vals_video},
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{MEMORY_START_PLUGIN_SPACE, mem_vals_plugins},
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{MEMORY_START_PLUGIN_LOADER, MEMORY_START_PLUGIN_LOADER_END, mem_vals_loader},
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{MEMORY_START_PLUGIN_HEAP, mem_vals_heap},
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{MEMORY_START_PLUGIN_SPACE, MEMORY_START_PLUGIN_SPACE_END, mem_vals_plugins},
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{MEMORY_START_VIDEO_SPACE, mem_vals_video},
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{MEMORY_START_PLUGIN_HEAP, MEMORY_START_PLUGIN_HEAP_END, mem_vals_heap},
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{0,NULL}
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{0,0,NULL}
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};
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};
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class MemoryMapping {
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class MemoryMapping {
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@ -166,8 +167,20 @@ public:
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static uint32_t getHeapSize();
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static uint32_t getHeapSize();
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static uint32_t getVideoMemoryAddress();
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static uint32_t getVideoMemorySize();
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static uint32_t getAreaSizeFromPageTable(uint32_t start, uint32_t maxSize);
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static uint32_t getAreaSizeFromPageTable(uint32_t start, uint32_t maxSize);
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// Caution when using the result. A chunk of memory in effective address may be split up
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// into several small chunks inside physical space.
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static uint32_t PhysicalToEffective(uint32_t phyiscalAddress);
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// Caution when using the result. A chunk of memory in effective address may be split up
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// into several small chunks inside physical space.
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static uint32_t EffectiveToPhysical(uint32_t effectiveAddress);
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private:
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private:
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static void memoryMappingForRegions(const memory_mapping_t * memory_mapping, sr_table_t SRTable, uint32_t * translation_table);
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static void memoryMappingForRegions(const memory_mapping_t * memory_mapping, sr_table_t SRTable, uint32_t * translation_table);
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