mirror of
https://github.com/wiiu-env/WiiUPluginLoaderBackend.git
synced 2024-12-22 19:11:48 +01:00
ConfigMenu: Fix redraw logic
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parent
be24d2c67a
commit
343092c338
@ -95,6 +95,7 @@ ConfigSubState CategoryRenderer::UpdateStateMain(Input &input, const WUPSConfigS
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mCurrentOpen = mCursorPos;
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mState = STATE_SUB;
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mNeedsRedraw = true;
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return SUB_STATE_RUNNING;
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}
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}
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}
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@ -149,7 +150,7 @@ ConfigSubState CategoryRenderer::UpdateStateMain(Input &input, const WUPSConfigS
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void CategoryRenderer::ResetNeedsRedraw() {
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mNeedsRedraw = false;
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if (mState == STATE_SUB && mSubCategoryRenderer) {
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if (mSubCategoryRenderer) {
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mSubCategoryRenderer->ResetNeedsRedraw();
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}
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for (auto &item : mItemRenderer) {
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@ -162,7 +163,7 @@ bool CategoryRenderer::NeedsRedraw() const {
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if (mNeedsRedraw) {
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return true;
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}
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if (mState == STATE_SUB && mSubCategoryRenderer) {
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if (mSubCategoryRenderer) {
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if (mSubCategoryRenderer->NeedsRedraw()) {
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return true;
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}
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@ -66,6 +66,7 @@ void ConfigRenderer::drawConfigEntry(uint32_t yOffset, const GeneralConfigInform
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ConfigSubState ConfigRenderer::UpdateStateMain(const Input &input) {
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if (mConfigs.empty()) {
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mNeedRedraw = true;
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return SUB_STATE_ERROR;
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}
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auto prevSelectedItem = mCursorPos;
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@ -80,10 +81,12 @@ ConfigSubState ConfigRenderer::UpdateStateMain(const Input &input) {
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mCategoryRenderer.reset();
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mCategoryRenderer = make_unique_nothrow<CategoryRenderer>(&(mConfigs[mCursorPos].getConfigInformation()), &(mConfigs[mCursorPos].getConfig()), true);
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}
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mNeedRedraw = true;
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mCurrentOpen = mCursorPos;
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mState = STATE_SUB;
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return SUB_STATE_RUNNING;
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} else if (input.data.buttons_d & (Input::eButtons::BUTTON_B | Input::eButtons::BUTTON_HOME)) {
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mNeedRedraw = true;
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mCategoryRenderer.reset();
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for (const auto &element : mConfigs) {
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CallOnCloseCallback(element.getConfigInformation(), element.getConfig());
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@ -114,7 +117,7 @@ ConfigSubState ConfigRenderer::UpdateStateMain(const Input &input) {
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bool ConfigRenderer::NeedsRedraw() const {
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if (mNeedRedraw) {
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return true;
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} else if (mState == STATE_SUB && mCategoryRenderer) {
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} else if (mCategoryRenderer) {
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return mCategoryRenderer->NeedsRedraw();
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}
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return false;
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@ -122,12 +125,11 @@ bool ConfigRenderer::NeedsRedraw() const {
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void ConfigRenderer::ResetNeedsRedraw() {
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mNeedRedraw = false;
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if (mState == STATE_SUB && mCategoryRenderer) {
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if (mCategoryRenderer) {
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mCategoryRenderer->ResetNeedsRedraw();
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}
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}
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void ConfigRenderer::Render() const {
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switch (mState) {
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case STATE_MAIN:
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