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https://github.com/wiiu-env/WiiUPluginLoaderBackend.git
synced 2024-12-23 11:31:49 +01:00
Remove debug logs
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05ef5246f0
commit
3652eb4204
@ -67,31 +67,23 @@ std::vector<PluginData> PluginDataFactory::loadDir(const std::string &path, MEMH
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std::optional<PluginData> PluginDataFactory::load(const std::string &filename, MEMHeapHandle heapHandle) {
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// open the file:
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DEBUG_FUNCTION_LINE();
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std::ifstream file(filename, std::ios::binary);
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DEBUG_FUNCTION_LINE();
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if (!file.is_open()) {
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DEBUG_FUNCTION_LINE("Failed to open %s", filename.c_str());
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return std::nullopt;
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}
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// Stop eating new lines in binary mode!!!
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file.unsetf(std::ios::skipws);
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DEBUG_FUNCTION_LINE();
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// get its size:
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std::streampos fileSize;
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DEBUG_FUNCTION_LINE();
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file.seekg(0, std::ios::end);
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fileSize = file.tellg();
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file.seekg(0, std::ios::beg);
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DEBUG_FUNCTION_LINE();
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std::vector<uint8_t> vBuffer;
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vBuffer.reserve(fileSize);
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DEBUG_FUNCTION_LINE();
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// read the data:
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vBuffer.insert(vBuffer.begin(),
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std::istream_iterator<uint8_t>(file),
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