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https://github.com/wiiu-env/WiiUPluginLoaderBackend.git
synced 2024-12-23 11:31:49 +01:00
Fix displaying the config menu on games which run in native 1080p
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bbcfbe2509
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@ -537,6 +537,8 @@ void ConfigUtils::displayMenu() {
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}
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}
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#define __SetDCPitchReg ((void (*)(uint32_t, uint32_t))(0x101C400 + 0x1e714))
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void ConfigUtils::openConfigMenu() {
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bool wasHomeButtonMenuEnabled = OSIsHomeButtonMenuEnabled();
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@ -547,6 +549,11 @@ void ConfigUtils::openConfigMenu() {
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void *screenbuffer0 = MEMAllocFromMappedMemoryForGX2Ex(screen_buf0_size, 0x100);
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void *screenbuffer1 = MEMAllocFromMappedMemoryForGX2Ex(screen_buf1_size, 0x100);
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// Fix the TV buffer pitch if a 1080p buffer is used.
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if (screen_buf0_size == 0x00FD2000) {
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__SetDCPitchReg(SCREEN_TV, 1920);
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}
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bool skipScreen0Free = false;
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bool skipScreen1Free = false;
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@ -78,10 +78,17 @@ void DrawUtils::drawPixel(uint32_t x, uint32_t y, uint8_t r, uint8_t g, uint8_t
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}
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}
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uint32_t USED_TV_WIDTH = TV_WIDTH;
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float scale = 1.5f;
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if (DrawUtils::tvSize == 0x00FD2000) {
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USED_TV_WIDTH = 1920;
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scale = 2.25f;
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}
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// scale and put pixel in the tv buffer
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for (uint32_t yy = (y * 1.5); yy < ((y * 1.5) + 1); yy++) {
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for (uint32_t xx = (x * 1.5); xx < ((x * 1.5) + 1); xx++) {
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uint32_t i = (xx + yy * TV_WIDTH) * 4;
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for (uint32_t yy = (y * scale); yy < ((y * scale) + (uint32_t) scale); yy++) {
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for (uint32_t xx = (x * scale); xx < ((x * scale) + (uint32_t) scale); xx++) {
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uint32_t i = (xx + yy * USED_TV_WIDTH) * 4;
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if (i + 3 < tvSize / 2) {
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if (isBackBuffer) {
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i += tvSize / 2;
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