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Redraw the config menu on any input
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@ -202,7 +202,7 @@ void ConfigUtils::displayMenu() {
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if (subState != SUB_STATE_RUNNING) {
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break;
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}
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if (renderer.NeedsRedraw()) {
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if (renderer.NeedsRedraw() || baseInput.data.buttons_d || baseInput.data.buttons_r) {
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renderer.Render();
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}
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renderer.ResetNeedsRedraw();
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