Redraw the config menu on any input

This commit is contained in:
Maschell 2024-05-10 15:55:10 +02:00
parent b372d78b7d
commit 6db59dcc16

View File

@ -202,7 +202,7 @@ void ConfigUtils::displayMenu() {
if (subState != SUB_STATE_RUNNING) { if (subState != SUB_STATE_RUNNING) {
break; break;
} }
if (renderer.NeedsRedraw()) { if (renderer.NeedsRedraw() || baseInput.data.buttons_d || baseInput.data.buttons_r) {
renderer.Render(); renderer.Render();
} }
renderer.ResetNeedsRedraw(); renderer.ResetNeedsRedraw();