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https://github.com/wiiu-env/WiiUPluginLoaderBackend.git
synced 2024-11-22 04:39:17 +01:00
minor fix in drawutils
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958ba503c8
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8071ceabf4
@ -305,12 +305,6 @@ void DrawUtils::print(uint32_t x, uint32_t y, const wchar_t *string, bool alignR
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textureWidth = (mtx.minWidth + 3) & ~3;
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textureWidth = (mtx.minWidth + 3) & ~3;
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textureHeight = mtx.minHeight;
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textureHeight = mtx.minHeight;
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SFT_Image img = {
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.pixels = nullptr,
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.width = textureWidth,
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.height = textureHeight,
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};
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if (textureWidth == 0) {
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if (textureWidth == 0) {
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textureWidth = 4;
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textureWidth = 4;
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}
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}
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@ -318,6 +312,12 @@ void DrawUtils::print(uint32_t x, uint32_t y, const wchar_t *string, bool alignR
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textureHeight = 4;
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textureHeight = 4;
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}
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}
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SFT_Image img = {
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.pixels = nullptr,
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.width = textureWidth,
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.height = textureHeight,
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};
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auto buffer = make_unique_nothrow<uint8_t[]>((uint32_t) (img.width * img.height));
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auto buffer = make_unique_nothrow<uint8_t[]>((uint32_t) (img.width * img.height));
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if (!buffer) {
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if (!buffer) {
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DEBUG_FUNCTION_LINE_ERR("Failed to allocate memory for glyph");
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DEBUG_FUNCTION_LINE_ERR("Failed to allocate memory for glyph");
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