Add support for B-button in active-mode-screen

This commit is contained in:
Maschell 2024-08-04 17:56:10 +02:00
parent 16c40684a1
commit 87ca550b61

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@ -128,12 +128,18 @@ ConfigSubState ConfigRenderer::UpdateStateMain(const Input &input) {
return SUB_STATE_RUNNING; return SUB_STATE_RUNNING;
} }
} else if (input.data.buttons_d & (Input::eButtons::BUTTON_B | Input::eButtons::BUTTON_HOME)) { } else if (input.data.buttons_d & (Input::eButtons::BUTTON_B | Input::eButtons::BUTTON_HOME)) {
mNeedRedraw = true; if (mSetActivePluginsMode) {
mCategoryRenderer.reset(); mNeedRedraw = true;
for (const auto &element : configs) { mSetActivePluginsMode = false;
CallOnCloseCallback(element.get().getConfigInformation(), element.get().getConfig()); return SUB_STATE_RUNNING;
} else {
mNeedRedraw = true;
mCategoryRenderer.reset();
for (const auto &element : configs) {
CallOnCloseCallback(element.get().getConfigInformation(), element.get().getConfig());
}
return SUB_STATE_RETURN;
} }
return SUB_STATE_RETURN;
} }
if (mCursorPos < 0) { if (mCursorPos < 0) {