mirror of
https://github.com/wiiu-env/WiiUPluginLoaderBackend.git
synced 2024-11-26 06:34:16 +01:00
Only show active plugins in config menu
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parent
68eee522de
commit
9c8177405e
@ -1,7 +1,7 @@
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#include "ConfigRenderer.h"
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void ConfigRenderer::RenderStateMain() const {
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auto totalElementSize = (int32_t) mConfigs.size();
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auto totalElementSize = (int32_t) mActiveConfigs.size();
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// Calculate the range of items to display
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int start = std::max(0, mRenderOffset);
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int end = std::min(start + MAX_BUTTONS_ON_SCREEN, totalElementSize);
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@ -11,7 +11,7 @@ void ConfigRenderer::RenderStateMain() const {
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uint32_t yOffset = 8 + 24 + 8 + 4;
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for (int32_t i = start; i < end; i++) {
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drawConfigEntry(yOffset, mConfigs[i].getConfigInformation(), i == mCursorPos);
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drawConfigEntry(yOffset, mActiveConfigs[i].get().getConfigInformation(), i == mCursorPos);
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yOffset += 42 + 8;
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}
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@ -65,21 +65,23 @@ void ConfigRenderer::drawConfigEntry(uint32_t yOffset, const GeneralConfigInform
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}
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ConfigSubState ConfigRenderer::UpdateStateMain(const Input &input) {
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if (mConfigs.empty()) {
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if (mActiveConfigs.empty()) {
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mNeedRedraw = true;
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return SUB_STATE_ERROR;
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}
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auto prevSelectedItem = mCursorPos;
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auto totalElementSize = mConfigs.size();
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auto totalElementSize = mActiveConfigs.size();
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if (input.data.buttons_d & Input::eButtons::BUTTON_DOWN) {
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mCursorPos++;
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} else if (input.data.buttons_d & Input::eButtons::BUTTON_UP) {
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mCursorPos--;
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} else if (input.data.buttons_d & Input::eButtons::BUTTON_X) {
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mSetActivePluginsMode = !mSetActivePluginsMode;
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} else if (input.data.buttons_d & Input::eButtons::BUTTON_A) {
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if (mCursorPos != mCurrentOpen) {
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mCategoryRenderer.reset();
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mCategoryRenderer = make_unique_nothrow<CategoryRenderer>(&(mConfigs[mCursorPos].getConfigInformation()), &(mConfigs[mCursorPos].getConfig()), true);
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mCategoryRenderer = make_unique_nothrow<CategoryRenderer>(&(mActiveConfigs[mCursorPos].get().getConfigInformation()), &(mActiveConfigs[mCursorPos].get().getConfig()), true);
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}
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mNeedRedraw = true;
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mCurrentOpen = mCursorPos;
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@ -88,8 +90,8 @@ ConfigSubState ConfigRenderer::UpdateStateMain(const Input &input) {
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} else if (input.data.buttons_d & (Input::eButtons::BUTTON_B | Input::eButtons::BUTTON_HOME)) {
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mNeedRedraw = true;
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mCategoryRenderer.reset();
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for (const auto &element : mConfigs) {
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CallOnCloseCallback(element.getConfigInformation(), element.getConfig());
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for (const auto &element : mActiveConfigs) {
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CallOnCloseCallback(element.get().getConfigInformation(), element.get().getConfig());
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}
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return SUB_STATE_RETURN;
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}
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@ -11,7 +11,13 @@ class ConfigRenderer {
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public:
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explicit ConfigRenderer(std::vector<ConfigDisplayItem> &&vec) : mConfigs(std::move(vec)) {
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std::copy_if(mConfigs.begin(), mConfigs.end(),
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std::back_inserter(mActiveConfigs),
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[&](const auto & value) {
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return value.isActivePlugin();
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});
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}
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~ConfigRenderer() = default;
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ConfigSubState Update(Input &input, const WUPSConfigSimplePadData &simpleInputData, const WUPSConfigComplexPadData &complexInputData);
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@ -35,6 +41,7 @@ private:
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};
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std::vector<ConfigDisplayItem> mConfigs;
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std::vector<std::reference_wrapper<ConfigDisplayItem>> mActiveConfigs;
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std::unique_ptr<CategoryRenderer> mCategoryRenderer = {};
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State mState = STATE_MAIN;
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