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https://github.com/wiiu-env/WiiUPluginLoaderBackend.git
synced 2024-12-25 20:41:48 +01:00
Stop calling deinit when unloading plugins
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parent
ae3719c833
commit
a916a6e42b
@ -100,17 +100,6 @@ void PluginManagement::RestorePatches(plugin_information_t *pluginInformation, B
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}
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void PluginManagement::unloadPlugins(plugin_information_t *pluginInformation, MEMHeapHandle pluginHeap, BOOL freePluginData) {
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CallHook(pluginInformation, WUPS_LOADER_HOOK_INIT_WUT_MALLOC);
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CallHook(pluginInformation, WUPS_LOADER_HOOK_INIT_WUT_NEWLIB);
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CallHook(pluginInformation, WUPS_LOADER_HOOK_INIT_WUT_STDCPP);
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CallHook(pluginInformation, WUPS_LOADER_HOOK_INIT_WUT_DEVOPTAB);
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CallHook(pluginInformation, WUPS_LOADER_HOOK_INIT_WUT_SOCKETS);
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CallHook(pluginInformation, WUPS_LOADER_HOOK_DEINIT_PLUGIN);
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// CallHook(pluginInformation, WUPS_LOADER_HOOK_FINI_WUT_SOCKETS); To keep network alive we skip this.
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CallHook(pluginInformation, WUPS_LOADER_HOOK_FINI_WUT_DEVOPTAB);
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CallHook(pluginInformation, WUPS_LOADER_HOOK_FINI_WUT_STDCPP);
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CallHook(pluginInformation, WUPS_LOADER_HOOK_FINI_WUT_NEWLIB);
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CallHook(pluginInformation, WUPS_LOADER_HOOK_FINI_WUT_MALLOC);
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RestorePatches(pluginInformation, true);
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for (int32_t plugin_index = 0; plugin_index < pluginInformation->number_used_plugins; plugin_index++) {
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