diff --git a/.gitignore b/.gitignore
index 065103d..e40c110 100644
--- a/.gitignore
+++ b/.gitignore
@@ -1,12 +1,6 @@
-build/*
-*.cbp
*.elf
-*.cscope_file_list
-*.layout
-screenshots/*
-release/*
-*.mod
-*.id*
-*.nam
-*.til
-*.layout
\ No newline at end of file
+*.rpx
+*.bin
+hook.h
+build/
+*.cbp
diff --git a/.gitmodules b/.gitmodules
deleted file mode 100644
index 3667759..0000000
--- a/.gitmodules
+++ /dev/null
@@ -1,4 +0,0 @@
-[submodule "src/mocha"]
- path = src/mocha
- url = https://github.com/Maschell/mocha
- branch = sd_access
diff --git a/.travis.yml b/.travis.yml
deleted file mode 100644
index 4fad721..0000000
--- a/.travis.yml
+++ /dev/null
@@ -1,43 +0,0 @@
-sudo: required
-branches:
- only:
- - master
-services:
-- docker
-
-addons:
- apt:
- packages:
- - p7zip-full
-
-before_script:
-- docker build . -t wups-loader-builder
-script:
-- docker run -it --rm -v ${PWD}:/project wups-loader-builder make
-before_deploy:
-- cd $TRAVIS_BUILD_DIR/
-- mkdir -p "wiiu/apps/wiiupluginloader"
-- commit="$(git rev-parse --short=7 HEAD)"
-- chmod +x gitrev.sh
-- versiontag="$(./gitrev.sh)"
-- docker run -it --rm -v ${PWD}:/project wups-loader-builder make
-- cp meta/* wiiu/apps/wiiupluginloader
-- cp wiiupluginloader.elf wiiu/apps/wiiupluginloader
-- zip -r WiiUPluginLoader_$versiontag.zip wiiu
-- git config --global user.email "builds@travis-ci.com"
-- git config --global user.name "Travis CI"
-- export GIT_TAG=WiiUPluginLoader-$versiontag
-- commitLog="$(git log -1 --pretty=%B)"
-- commitMessage="$(echo -e "-\n" && echo "WiiUPluginLoader nightly build. Not a stable release. Expect bugs!\n Only use the plugins with the bundled loaded as they may not work on others." && echo -e "\nCommitlog:\n")"
-- git tag $GIT_TAG -a -m "$commitMessage" -m "$commitLog"
-- git push --quiet https://$GITHUBKEY@github.com/Maschell/WiiUPluginLoader $GIT_TAG > /dev/null 2>&1
-
-deploy:
- provider: releases
- skip_cleanup: true
- prerelease: true
- api_key:
- secure: X2kG+KU92Z1G4nMNIycVWk1nvKjfmDlyyh0rYIKbpt2JmvBv/fO4v6oPrVVec7Zc3m42VeqFdjrCn0VatBwNkW9TLjGCysvZrUh2BOgA8cIfJvnt54bckbdbt4DgN6H/QAW7pHVjv6eDZLH4IhBIaxSDN60mhAu2Aa7cZdkkBrHeKwks+fztBNvOYqPcOgxWQbLtN2e9LBk+0tt6n64/Z5F37ydTXm5B8LSI5oEPifPWYfycqmEFxKJUIRPr149Iz62nET/aMC9fUOCjjTOS9k/J0NVuhD/433dto60OUXWGKrMSwfz1hP7HIChgEvxWeczSZP2MczcKm+jZgLK7ML7nIwBIMQovNb8qXdLfRY//IbGYTTjA/4efJ/Przpahry2/5JTAtWxVpfkjXNsajSFFxqYpHkNcYK0+lV2la+Gdp3l7ZkjTcAw22RA6Epfr53cYxXY7PapTc/g/Xe9SMI236QoMobDwAYsxU8Oz+LcCx7an1vJp3O59HqQx5YNNfmSSHOx3DY5Vt4Zxc4POx+v7UIJtJXJZWj09j1s/Spn1Lv7gRomxemneSzsNYMgLduQzwCGD9Eo8DDFyvr//nf5GOB5PDqSP1K9GfLlJs04YdT6Giw/p6JRqvQxnVFIP0I0tll6OARyd6+svjf+q6AQYdlUwYqF03ciFZ555QUo=
- file: WiiUPluginLoader_$versiontag.zip
- on:
- repo: Maschell/WiiUPluginLoader
\ No newline at end of file
diff --git a/Dockerfile b/Dockerfile
deleted file mode 100644
index 147e5e2..0000000
--- a/Dockerfile
+++ /dev/null
@@ -1,22 +0,0 @@
-FROM wups/core:latest
-
-# clear portlibs. just in case.
-RUN rm -rf $DEVKITPRO/portlibs
-
-# Install devkitARM. Needed to build mocha.
-ENV DEVKITARM=${DEVKITPRO}/devkitARM
-COPY --from=devkitpro/devkitarm $DEVKITARM $DEVKITARM
-
-# Get dependencies
-COPY --from=wiiulegacy/dynamic_libs:0.1 /artifacts $DEVKITPRO/portlibs
-COPY --from=wiiulegacy/libiosuhax:0.3 /artifacts $DEVKITPRO/portlibs
-COPY --from=wiiulegacy/libfat:1.1.3a /artifacts $DEVKITPRO/portlibs
-COPY --from=wiiulegacy/libntfs:2013.1.13 /artifacts $DEVKITPRO/portlibs
-COPY --from=wiiulegacy/libutils:0.1 /artifacts $DEVKITPRO/portlibs
-COPY --from=wiiulegacy/libgui:0.1 /artifacts $DEVKITPRO/portlibs
-
-RUN wget https://github.com/Maschell/WiiUPluginLoader/raw/master/libs/portlibs.zip && \
- 7z x -y portlibs.zip -o${DEVKITPRO} && \
- rm portlibs.zip
-
-WORKDIR project
\ No newline at end of file
diff --git a/LICENSE b/LICENSE
deleted file mode 100644
index 9cecc1d..0000000
--- a/LICENSE
+++ /dev/null
@@ -1,674 +0,0 @@
- GNU GENERAL PUBLIC LICENSE
- Version 3, 29 June 2007
-
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- Everyone is permitted to copy and distribute verbatim copies
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-
- Preamble
-
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-
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-share and change all versions of a program--to make sure it remains free
-software for all its users. We, the Free Software Foundation, use the
-GNU General Public License for most of our software; it applies also to
-any other work released this way by its authors. You can apply it to
-your programs, too.
-
- When we speak of free software, we are referring to freedom, not
-price. Our General Public Licenses are designed to make sure that you
-have the freedom to distribute copies of free software (and charge for
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-free programs, and that you know you can do these things.
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-you modify it: responsibilities to respect the freedom of others.
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- Developers that use the GNU GPL protect your rights with two steps:
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-
- A patent license is "discriminatory" if it does not include within
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-
- Nothing in this License shall be construed as excluding or limiting
-any implied license or other defenses to infringement that may
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-
- 12. No Surrender of Others' Freedom.
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- If conditions are imposed on you (whether by court order, agreement or
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-License and any other pertinent obligations, then as a consequence you may
-not convey it at all. For example, if you agree to terms that obligate you
-to collect a royalty for further conveying from those to whom you convey
-the Program, the only way you could satisfy both those terms and this
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-
- 13. Use with the GNU Affero General Public License.
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-section 13, concerning interaction through a network will apply to the
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-
- 14. Revised Versions of this License.
-
- The Free Software Foundation may publish revised and/or new versions of
-the GNU General Public License from time to time. Such new versions will
-be similar in spirit to the present version, but may differ in detail to
-address new problems or concerns.
-
- Each version is given a distinguishing version number. If the
-Program specifies that a certain numbered version of the GNU General
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-version or of any later version published by the Free Software
-Foundation. If the Program does not specify a version number of the
-GNU General Public License, you may choose any version ever published
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-
- If the Program specifies that a proxy can decide which future
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- Later license versions may give you additional or different
-permissions. However, no additional obligations are imposed on any
-author or copyright holder as a result of your choosing to follow a
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-
- 15. Disclaimer of Warranty.
-
- THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
-APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
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-IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
-ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
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- 16. Limitation of Liability.
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- IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
-WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
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-SUCH DAMAGES.
-
- 17. Interpretation of Sections 15 and 16.
-
- If the disclaimer of warranty and limitation of liability provided
-above cannot be given local legal effect according to their terms,
-reviewing courts shall apply local law that most closely approximates
-an absolute waiver of all civil liability in connection with the
-Program, unless a warranty or assumption of liability accompanies a
-copy of the Program in return for a fee.
-
- END OF TERMS AND CONDITIONS
-
- How to Apply These Terms to Your New Programs
-
- If you develop a new program, and you want it to be of the greatest
-possible use to the public, the best way to achieve this is to make it
-free software which everyone can redistribute and change under these terms.
-
- To do so, attach the following notices to the program. It is safest
-to attach them to the start of each source file to most effectively
-state the exclusion of warranty; and each file should have at least
-the "copyright" line and a pointer to where the full notice is found.
-
- {one line to give the program's name and a brief idea of what it does.}
- Copyright (C) {year} {name of author}
-
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
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- GNU General Public License for more details.
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- You should have received a copy of the GNU General Public License
- along with this program. If not, see .
-
-Also add information on how to contact you by electronic and paper mail.
-
- If the program does terminal interaction, make it output a short
-notice like this when it starts in an interactive mode:
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- {project} Copyright (C) {year} {fullname}
- This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
- This is free software, and you are welcome to redistribute it
- under certain conditions; type `show c' for details.
-
-The hypothetical commands `show w' and `show c' should show the appropriate
-parts of the General Public License. Of course, your program's commands
-might be different; for a GUI interface, you would use an "about box".
-
- You should also get your employer (if you work as a programmer) or school,
-if any, to sign a "copyright disclaimer" for the program, if necessary.
-For more information on this, and how to apply and follow the GNU GPL, see
-.
-
- The GNU General Public License does not permit incorporating your program
-into proprietary programs. If your program is a subroutine library, you
-may consider it more useful to permit linking proprietary applications with
-the library. If this is what you want to do, use the GNU Lesser General
-Public License instead of this License. But first, please read
-.
diff --git a/Makefile b/Makefile
index e026497..0550ab5 100644
--- a/Makefile
+++ b/Makefile
@@ -1,91 +1,69 @@
-DO_LOGGING := 1
-
-#---------------------------------------------------------------------------------
-# Clear the implicit built in rules
-#---------------------------------------------------------------------------------
+#-------------------------------------------------------------------------------
.SUFFIXES:
-#---------------------------------------------------------------------------------
-ifeq ($(strip $(DEVKITPPC)),)
-$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=devkitPPC")
-endif
+#-------------------------------------------------------------------------------
+
ifeq ($(strip $(DEVKITPRO)),)
-$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=devkitPRO")
+$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=/devkitPro")
endif
-export PATH := $(DEVKITPPC)/bin:$(PORTLIBS)/bin:$(PATH):$(DEVKITPRO)/tools/bin
-export PORTLIBS := $(DEVKITPRO)/portlibs/ppc
+ifeq ($(strip $(DEVKITPPC)),)
+$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=/devkitPro/devkitPPC")
+endif
-PREFIX := powerpc-eabi-
+TOPDIR ?= $(CURDIR)
-export AS := $(PREFIX)as
-export CC := $(PREFIX)gcc
-export CXX := $(PREFIX)g++
-export AR := $(PREFIX)ar
-export OBJCOPY := $(PREFIX)objcopy
+include $(DEVKITPPC)/base_rules
-print-% : ; @echo $* = $($*)
+MACHDEP = -DESPRESSO -mcpu=750 -meabi -mhard-float
-#---------------------------------------------------------------------------------
+#-------------------------------------------------------------------------------
# TARGET is the name of the output
# BUILD is the directory where object files & intermediate files will be placed
# SOURCES is a list of directories containing source code
-# INCLUDES is a list of directories containing extra header files
-#---------------------------------------------------------------------------------
-TARGET := wiiupluginloader
-BUILD := build
-BUILD_DBG := $(TARGET)_dbg
-SOURCES := src/common \
- src/custom/gui \
- src/libelf \
- src/menu/content \
- src/menu \
- src/mymemory \
- src/mykernel \
- src/myutils \
- src/patcher \
- src/plugin \
- src/resources \
- src/settings \
- src/
+# DATA is a list of directories containing data files
+# INCLUDES is a list of directories containing header files
+#-------------------------------------------------------------------------------
+TARGET := hook_payload.elf
+BUILD := build
+BUILD_DBG := $(TARGET)_dbg
+SOURCES := src \
+ src/common \
+ src/libelf \
+ src/fs \
+ src/dynamic_libs \
+ src/kernel \
+ src/memory \
+ src/plugin \
+ src/patcher \
+ src/settings \
+ src/system \
+ src/utils
-DATA := data/images \
- data/sounds \
- data/fonts \
+DATA := data
+INCLUDES := src \
+ src/libelf
-INCLUDES := src/libelf \
- src/
-
-#---------------------------------------------------------------------------------
+#-------------------------------------------------------------------------------
# options for code generation
-#---------------------------------------------------------------------------------
-CFLAGS := -std=gnu11 -mrvl -mcpu=750 -meabi -mhard-float -ffast-math \
- -O0 -D__wiiu__ -Wall -Wextra -Wno-unused-parameter -Wno-strict-aliasing -D_GNU_SOURCE $(INCLUDE)
-CXXFLAGS := -std=gnu++11 -mrvl -mcpu=750 -meabi -mhard-float -ffast-math \
- -O0 -D__wiiu__ -Wall -Wextra -Wno-unused-parameter -Wno-strict-aliasing -D_GNU_SOURCE $(INCLUDE)
+#-------------------------------------------------------------------------------
+CFLAGS := -g -Wall -O0 -ffunction-sections \
+ $(MACHDEP)
-ifeq ($(DO_LOGGING), 1)
- CFLAGS += -D__LOGGING__
- CXXFLAGS += -D__LOGGING__
-endif
+CFLAGS += $(INCLUDE) -D__WIIU__ -D_GNU_SOURCE
-ASFLAGS := -mregnames
-LDFLAGS := -nostartfiles -Wl,-Map,$(notdir $@).map,-wrap,malloc,-wrap,free,-wrap,memalign,-wrap,calloc,-wrap,realloc,-wrap,malloc_usable_size,-wrap,_malloc_r,-wrap,_free_r,-wrap,_realloc_r,-wrap,_calloc_r,-wrap,_memalign_r,-wrap,_malloc_usable_size_r,-wrap,valloc,-wrap,_valloc_r,-wrap,_pvalloc_r,--gc-sections
+CXXFLAGS := $(CFLAGS)
-#---------------------------------------------------------------------------------
-Q := @
-MAKEFLAGS += --no-print-directory
-#---------------------------------------------------------------------------------
-# any extra libraries we wish to link with the project
-#---------------------------------------------------------------------------------
-LIBS := -lgui -lm -lgcc -lfat -liosuhax -lutils -ldynamiclibs -lfreetype -lgd -lpng -ljpeg -lz -lmad -lvorbisidec -logg -lbz2
+ASFLAGS := -g -mregnames $(ARCH)
+LDFLAGS = -g $(ARCH) -nostartfiles -Wl,-Map,$(notdir $@).map,-wrap,malloc,-wrap,free,-wrap,memalign,-wrap,calloc,-wrap,realloc,-wrap,malloc_usable_size,-wrap,_malloc_r,-wrap,_free_r,-wrap,_realloc_r,-wrap,_calloc_r,-wrap,_memalign_r,-wrap,_malloc_usable_size_r,-wrap,valloc,-wrap,_valloc_r,-wrap,_pvalloc_r,--gc-sections
+
+LIBS :=
+
+#-------------------------------------------------------------------------------
+# list of directories containing libraries, this must be the top level
+# containing include and lib
+#-------------------------------------------------------------------------------
+LIBDIRS := $(DEVKITPRO)/wups
-#---------------------------------------------------------------------------------
-# list of directories containing libraries, this must be the top level containing
-# include and lib
-#---------------------------------------------------------------------------------
-LIBDIRS := $(CURDIR) \
- $(DEVKITPPC)/lib \
- $(DEVKITPRO)/wups
#---------------------------------------------------------------------------------
# no real need to edit anything past this point unless you need to add additional
@@ -102,8 +80,6 @@ export DEPSDIR := $(CURDIR)/$(BUILD)
#---------------------------------------------------------------------------------
# automatically build a list of object files for our project
#---------------------------------------------------------------------------------
-FILELIST := $(shell bash ./filelist.sh)
-LANGUAGES := $(shell bash ./updatelang.sh)
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
sFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
@@ -130,53 +106,24 @@ export OFILES := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) \
#---------------------------------------------------------------------------------
export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
- -I$(PORTLIBS)/include -I$(CURDIR)/$(BUILD) \
- -I$(PORTLIBS)/include/libutils \
- -I$(PORTLIBS)/include/freetype2 -I$(PORTLIBS)/include/libgui
-
+ -I$(CURDIR)/$(BUILD)
#---------------------------------------------------------------------------------
# build a list of library paths
#---------------------------------------------------------------------------------
-export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) \
- -L$(PORTLIBS)/lib
+export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)
export OUTPUT := $(CURDIR)/$(TARGET)
.PHONY: $(BUILD) clean install
#---------------------------------------------------------------------------------
-$(BUILD): $(CURDIR)/src/mocha/ios_kernel/ios_kernel.bin.h
+$(BUILD):
@[ -d $@ ] || mkdir -p $@
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
-$(CURDIR)/src/mocha/ios_kernel/ios_kernel.bin.h: $(CURDIR)/src/mocha/ios_usb/ios_usb.bin.h $(CURDIR)/src/mocha/ios_mcp/ios_mcp.bin.h $(CURDIR)/src/mocha/ios_fs/ios_fs.bin.h $(CURDIR)/src/mocha/ios_bsp/ios_bsp.bin.h $(CURDIR)/src/mocha/ios_acp/ios_acp.bin.h
- @$(MAKE) -j1 --no-print-directory -C $(CURDIR)/src/mocha/ios_kernel -f $(CURDIR)/src/mocha/ios_kernel/Makefile
-
-$(CURDIR)/src/mocha/ios_usb/ios_usb.bin.h:
- @$(MAKE) -j1 --no-print-directory -C $(CURDIR)/src/mocha/ios_usb -f $(CURDIR)/src/mocha/ios_usb/Makefile
-
-$(CURDIR)/src/mocha/ios_fs/ios_fs.bin.h:
- @$(MAKE) -j1 --no-print-directory -C $(CURDIR)/src/mocha/ios_fs -f $(CURDIR)/src/mocha/ios_fs/Makefile
-
-$(CURDIR)/src/mocha/ios_bsp/ios_bsp.bin.h:
- @$(MAKE) -j1 --no-print-directory -C $(CURDIR)/src/mocha/ios_bsp -f $(CURDIR)/src/mocha/ios_bsp/Makefile
-
-$(CURDIR)/src/mocha/ios_mcp/ios_mcp.bin.h:
- @$(MAKE) -j1 --no-print-directory -C $(CURDIR)/src/mocha/ios_mcp -f $(CURDIR)/src/mocha/ios_mcp/Makefile
-
-$(CURDIR)/src/mocha/ios_acp/ios_acp.bin.h:
- @$(MAKE) -j1 --no-print-directory -C $(CURDIR)/src/mocha/ios_acp -f $(CURDIR)/src/mocha/ios_acp/Makefile
-
#---------------------------------------------------------------------------------
clean:
- @echo clean ...
- @rm -fr $(BUILD) $(OUTPUT).elf $(OUTPUT).bin $(BUILD_DBG).elf
- @$(MAKE) --no-print-directory -C $(CURDIR)/src/mocha/ios_kernel -f $(CURDIR)/src/mocha/ios_kernel/Makefile clean
- @$(MAKE) --no-print-directory -C $(CURDIR)/src/mocha/ios_usb -f $(CURDIR)/src/mocha/ios_usb/Makefile clean
- @$(MAKE) --no-print-directory -C $(CURDIR)/src/mocha/ios_fs -f $(CURDIR)/src/mocha/ios_fs/Makefile clean
- @$(MAKE) --no-print-directory -C $(CURDIR)/src/mocha/ios_bsp -f $(CURDIR)/src/mocha/ios_bsp/Makefile clean
- @$(MAKE) --no-print-directory -C $(CURDIR)/src/mocha/ios_mcp -f $(CURDIR)/src/mocha/ios_mcp/Makefile clean
- @$(MAKE) --no-print-directory -C $(CURDIR)/src/mocha/ios_acp -f $(CURDIR)/src/mocha/ios_acp/Makefile clean
+ @rm -fr $(BUILD) $(OUTPUT).elf $(BUILD_DBG).elf
#---------------------------------------------------------------------------------
else
@@ -186,7 +133,7 @@ DEPENDS := $(OFILES:.o=.d)
#---------------------------------------------------------------------------------
# main targets
#---------------------------------------------------------------------------------
-$(OUTPUT).elf: $(OFILES)
+$(OUTPUT).elf: $(OFILES)
#---------------------------------------------------------------------------------
# This rule links in binary data with the .jpg extension
@@ -217,52 +164,17 @@ $(OUTPUT).elf: $(OFILES)
%.o: %.S
@echo $(notdir $<)
@$(CC) -MMD -MP -MF $(DEPSDIR)/$*.d -x assembler-with-cpp $(ASFLAGS) -c $< -o $@ $(ERROR_FILTER)
-
-#---------------------------------------------------------------------------------
-%.o: %.s
- @echo $(notdir $<)
- @$(CC) -MMD -MP -MF $(DEPSDIR)/$*.d -x assembler-with-cpp $(ASFLAGS) -c $< -o $@ $(ERROR_FILTER)
#---------------------------------------------------------------------------------
%.png.o : %.png
@echo $(notdir $<)
@bin2s -a 32 $< | $(AS) -o $(@)
-#---------------------------------------------------------------------------------
-%.jpg.o : %.jpg
- @echo $(notdir $<)
- @bin2s -a 32 $< | $(AS) -o $(@)
-
#---------------------------------------------------------------------------------
%.ttf.o : %.ttf
@echo $(notdir $<)
@bin2s -a 32 $< | $(AS) -o $(@)
-#---------------------------------------------------------------------------------
-%.bin.o : %.bin
- @echo $(notdir $<)
- @bin2s -a 32 $< | $(AS) -o $(@)
-
-#---------------------------------------------------------------------------------
-%.wav.o : %.wav
- @echo $(notdir $<)
- @bin2s -a 32 $< | $(AS) -o $(@)
-
-#---------------------------------------------------------------------------------
-%.mp3.o : %.mp3
- @echo $(notdir $<)
- @bin2s -a 32 $< | $(AS) -o $(@)
-
-#---------------------------------------------------------------------------------
-%.ogg.o : %.ogg
- @echo $(notdir $<)
- @bin2s -a 32 $< | $(AS) -o $(@)
-
-#---------------------------------------------------------------------------------
-%.tga.o : %.tga
- @echo $(notdir $<)
- @bin2s -a 32 $< | $(AS) -o $(@)
-
-include $(DEPENDS)
#---------------------------------------------------------------------------------
diff --git a/README.md b/README.md
deleted file mode 100644
index 3c5737b..0000000
--- a/README.md
+++ /dev/null
@@ -1,76 +0,0 @@
-[Nightly builds](https://github.com/Maschell/WiiUPluginLoader/releases) | [Issue Tracker](https://github.com/Maschell/WiiUPluginLoader/issues) | [Discussion](https://gbatemp.net/threads/wii-u-plugin-system.496659/) | [Discord](https://discord.gg/bZ2rep2) | [Wiki](https://maschell.github.io/WiiUPluginSystem/dev_overview.html)
-
-# Wii U Plugin Loader [![Build Status](https://api.travis-ci.org/Maschell/WiiUPluginLoader.svg?branch=master)](https://travis-ci.org/Maschell/WiiUPluginLoader)
-
-This is the plugin loader for the [WiiUPluginSystem](https://github.com/Maschell/WiiUPluginSystem).
-
-# Features
-
-The project is still in it's very early days, but it already has basic functions to play with.
-
-- The plugins will be loaded, even when you swap the running game.
-- Support for up to 32 plugins at the same time.
-- Each plugin can override up to 100 different existing system functions.
-- Multiple plugins can override the same system functions.
-- Plugins can register for certain hook (for example whenever an application was started)
-- Plugins inherit the SD/USB access from the loader. All plugins have global SD and USB (FAT32 only) access.
-- Plugins can be configured at run-time. Press L, DPAD down, and minus on the gamepad at the same time to open the configuration menu.
-
-## Usage
-
-Use the "Wii U Plugin Loader" to load plugins from the sd card. It is built to be loaded through the homebrew launcher, which can be either loaded with the browser exploit or haxchi.
-Plugins needs to be placed into the following folder:
-
-```
-sd:/wiiu/plugins
-```
-
-You need to start this Application every time you reboot your console.
-When you re-enter the homebrew launcher, the plugins will get unloaded.
-This means it's not possible to combine this with other homebrews (yet).
-
-## Create plugins
-Information on how to create plugin can be found in the [wiki](https://maschell.github.io/WiiUPluginSystem/dev_plugin_creation_overview.html).
-
-## Building
-Make sure the toolchain is uptodate `pacman -Syu devkitPPC devkitARM vim general-tools`
-
-For building you need:
-- [libiosuhax](https://github.com/dimok789/libiosuhax) (Build WITHOUT the WUT flag set.)
-- [libfat](https://github.com/Maschell/libfat/) (Build with `make wiiu-release && make wiiu-install`)
-- [dynamic_libs](https://github.com/Maschell/dynamic_libs/tree/lib) for access to the functions.
-- [libutils](https://github.com/Maschell/libutils) for common functions.
-- [libgui](https://github.com/Maschell/libgui) for the gui elements.
-
-Install them (in this order) according to their README's. Don't forget the dependencies of the libs itself.
-
-A detailed instruction can be found in the Wiki:
-
-- [How to compile the loader](https://maschell.github.io/WiiUPluginSystem/dev_compile_loader.html)
-
-### Building using the Dockerfile
-It's possible to use a docker image for building. This way you don't need anything installed on your host system.
-
-```
-# Build docker image (only needed once
-docker build . -t wups-loader-builder
-
-# make
-docker run -it --rm -v ${PWD}:/project wups-loader-builder make
-
-# make clean
-docker run -it --rm -v ${PWD}:/project wups-loader-builder make clean
-```
-
-# Load a plugin via network
-
-While the loader is running, it's possible to load a single plugin via [wiiload](http://wiibrew.org/wiki/Wiiload).
-When using this feature, this and all plugins in `sd:/wiiu/plugins/temp` will be loaded. The plugin will copied to the SDCard, this mean a SDCard is required.
-A windows executable can be found in `tools/wiiload.exe`
-More information about wiiload and alternatives can be found here: http://wiibrew.org/wiki/Wiiload
-
-# Credits
-Some files are based on brainslug by Chadderz:
-https://github.com/Chadderz121/brainslug-wii
-Much stuff also wouldn't be possible without dimok789. He made many great tools and homebrew this stuff in based on (Makefiles, Mocha, homebrew channel, udp logger, dynamic_libs etc.)
-Also thanks to everyone who made actual exploits.
\ No newline at end of file
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diff --git a/data/images/gameSettingsButtonExHighlighted.png b/data/images/gameSettingsButtonExHighlighted.png
deleted file mode 100644
index f088e54..0000000
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diff --git a/data/images/gameSettingsButtonExSelected.png b/data/images/gameSettingsButtonExSelected.png
deleted file mode 100644
index f088e54..0000000
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diff --git a/data/images/gameSettingsButtonSelected.png b/data/images/gameSettingsButtonSelected.png
deleted file mode 100644
index e5c3d89..0000000
Binary files a/data/images/gameSettingsButtonSelected.png and /dev/null differ
diff --git a/data/images/switchIconBase.png b/data/images/switchIconBase.png
deleted file mode 100644
index 12e860e..0000000
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diff --git a/data/images/switchIconBaseHighlighted.png b/data/images/switchIconBaseHighlighted.png
deleted file mode 100644
index d22fccd..0000000
Binary files a/data/images/switchIconBaseHighlighted.png and /dev/null differ
diff --git a/data/images/switchIconOff.png b/data/images/switchIconOff.png
deleted file mode 100644
index 7ec097f..0000000
Binary files a/data/images/switchIconOff.png and /dev/null differ
diff --git a/data/images/switchIconOn.png b/data/images/switchIconOn.png
deleted file mode 100644
index 17e6552..0000000
Binary files a/data/images/switchIconOn.png and /dev/null differ
diff --git a/data/sounds/settings_click_2.mp3 b/data/sounds/settings_click_2.mp3
deleted file mode 100644
index 92f1e74..0000000
Binary files a/data/sounds/settings_click_2.mp3 and /dev/null differ
diff --git a/filelist.sh b/filelist.sh
deleted file mode 100644
index 9d3867d..0000000
--- a/filelist.sh
+++ /dev/null
@@ -1,71 +0,0 @@
-#! /bin/bash
-#
-# Automatic resource file list generation
-# Created by Dimok
-
-outFile="./src/resources/filelist.cpp"
-count_old=$(cat $outFile 2>/dev/null | tr -d '\n\n' | sed 's/[^0-9]*\([0-9]*\).*/\1/')
-
-count=0
-if [[ $OSTYPE == darwin* ]];
-then
-
-for i in $(gfind ./data/images/ ./data/sounds/ ./data/fonts/ -maxdepth 1 -type f \( ! -printf "%f\n" \) | sort -f)
-do
- files[count]=$i
- count=$((count+1))
-done
-
-else
-
-for i in $(find ./data/images/ ./data/sounds/ ./data/fonts/ -maxdepth 1 -type f \( ! -printf "%f\n" \) | sort -f)
-do
- files[count]=$i
- count=$((count+1))
-done
-
-fi
-
-if [ "$count_old" != "$count" ] || [ ! -f $outFile ]
-then
-
-echo "Generating filelist.c for $count files." >&2
-cat < $outFile
-/****************************************************************************
- * Resource files.
- * This file is generated automatically.
- * Includes $count files.
- *
- * NOTE:
- * Any manual modification of this file will be overwriten by the generation.
- *****************************************************************************/
-#include
-#include
-
-EOF
-
-for i in ${files[@]}
-do
- filename=${i%.*}
- extension=${i##*.}
- echo 'extern const uint8_t '$filename'_'$extension'[];' >> $outFile
- echo 'extern const uint32_t '$filename'_'$extension'_size;' >> $outFile
- echo '' >> $outFile
-done
-
-echo 'static ResourceFile ResourceList[] =' >> $outFile
-echo '{' >> $outFile
-
-for i in ${files[@]}
-do
- filename=${i%.*}
- extension=${i##*.}
- echo -e '\t{"'$i'", '$filename'_'$extension', '$filename'_'$extension'_size, NULL, 0},' >> $outFile
-done
-
-echo -e '\t{NULL, NULL, 0, NULL, 0}' >> $outFile
-echo '};' >> $outFile
-echo '' >> $outFile
-echo 'ResourceFile * getResourceList(){ return ResourceList; }' >> $outFile
-echo '' >> $outFile
-fi
diff --git a/gitrev.sh b/gitrev.sh
deleted file mode 100644
index e151d88..0000000
--- a/gitrev.sh
+++ /dev/null
@@ -1,29 +0,0 @@
-#! /bin/bash
-#
-rev_new=$(git rev-parse --short=7 HEAD)
-version=$(cat ./loader/src/version.h 2>/dev/null | cut -d '"' -f2)
-
-
-rev_date=`date -u +%Y%m%d%H%M%S`
-
- cat < ./loader/meta/meta.xml
-
-
- Wii U Plugin Loader
- Maschell
- https://github.com/Maschell/WiiUPluginSystem
- $version-nightly-$rev_new
- $rev_date
- Plugin loader for the Wii U
-
- tool
-
-
-EOF
-
- cat < ./loader/src/version.h
-#define APP_VERSION "$version-nightly-$rev_new"
-EOF
-
-
-echo $version-nightly-$rev_new
diff --git a/installupdateportlibs.sh b/installupdateportlibs.sh
deleted file mode 100644
index 6f6d891..0000000
--- a/installupdateportlibs.sh
+++ /dev/null
@@ -1,19 +0,0 @@
-#! /bin/bash
-#
-7z x -y ./libs/portlibs.zip -o${DEVKITPRO}
-mkdir portlib_repos
-cd portlib_repos
-((git clone https://github.com/Maschell/dynamic_libs.git -b lib && (7z x -y ./dynamic_libs/libs/portlibs.zip -o${DEVKITPRO})) || (cd dynamic_libs && git pull))
-(git clone https://github.com/dimok789/libiosuhax.git || (cd libiosuhax && git pull))
-(git clone https://github.com/Maschell/libfat.git || (cd libfat && git pull))
-(git clone https://github.com/Maschell/libutils.git || (cd libutils && git pull))
-((git clone https://github.com/Maschell/libgui.git && (7z x -y ./libgui/libs/portlibs.zip -o${DEVKITPRO})) || (cd libgui && git pull))
-(git clone https://github.com/Maschell/fs_wrapper.git || (cd fs_wrapper && git pull))
-(git clone https://github.com/Maschell/controller_patcher.git || (cd controller_patcher && git pull))
-(cd dynamic_libs && ((make -j8 | grep -c "built ... ") && make install && echo "installed" ) || (echo "no need for make install" && make))
-(cd libiosuhax && make -j8 && make install)
-(cd libfat && make wiiu-release && make wiiu-install)
-(cd libutils && ((make -j8 | grep -c "built ... ") && make install && echo "installed" ) || (echo "no need for make install" && make))
-(cd libgui && ((make -j8 | grep -c "built ... ") && make install) || echo "no need for make install")
-(cd fs_wrapper && ((make -j8 | grep -c "built ... ") && make install && echo "installed" ) || (echo "no need for make install" && make))
-(cd controller_patcher && ((make -j8 | grep -c "built ... ") && make install && echo "installed" ) || (echo "no need for make install" && make))
diff --git a/languages/english.lang b/languages/english.lang
deleted file mode 100644
index 551040a..0000000
--- a/languages/english.lang
+++ /dev/null
@@ -1,54 +0,0 @@
-msgid "Press HOME to return."
-msgstr ""
-
-msgid "Language"
-msgstr ""
-
-msgid "Press B to return to the plugin overview."
-msgstr ""
-
-# English translations for Wii U Plugin System loader
-# This file is distributed under the same license as the PACKAGE package.
-msgid ""
-msgstr ""
-"Project-Id-Version: PACKAGE VERSION\n"
-"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2017-05-08 17:13+0200\n"
-"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
-"Last-Translator: FULL NAME \n"
-"Language-Team: LANGUAGE \n"
-"Language: \n"
-"MIME-Version: 1.0\n"
-"Content-Type: text/plain; charset=UTF-8\n"
-"Content-Transfer-Encoding: 8bit\n"
-
-msgid "Press B to return to the plugin overview, HOME to return to the running application."
-msgstr ""
-
-#: src/menu/content/ContentHome.cpp:24
-msgid "Welcome to the Wii U plugin loader"
-msgstr ""
-
-#: src/menu/content/ContentHome.cpp:33
-msgid "Exit to HBL "
-msgstr ""
-
-#: src/menu/content/ContentHome.cpp:36
-msgid "Apply Patches"
-msgstr ""
-
-#: src/myutils/ConfigUtils.cpp:113
-msgid "Press HOME to return to the running application."
-msgstr ""
-
-#: src/myutils/ConfigUtils.cpp:114
-msgid "Configurable running plugins:"
-msgstr ""
-
-#: src/myutils/ConfigUtils.cpp:118
-msgid "No configurable running plugins found."
-msgstr ""
-
-#: src/myutils/ConfigUtils.cpp:243
-msgid "B = plugin overview, HOME = back to running application."
-msgstr ""
diff --git a/libs/portlibs.zip b/libs/portlibs.zip
deleted file mode 100644
index d2a9905..0000000
Binary files a/libs/portlibs.zip and /dev/null differ
diff --git a/meta/meta.xml b/meta/meta.xml
deleted file mode 100644
index 46200ef..0000000
--- a/meta/meta.xml
+++ /dev/null
@@ -1,13 +0,0 @@
-
-
- Wii U Plugin Loader
- Maschell
- https://github.com/Maschell/WiiUPluginSystem
- pre-alpha
- 201802103162900
- Plugin loader for the Wii U
-
-
- tool
-
-
diff --git a/src/Application.cpp b/src/Application.cpp
deleted file mode 100644
index da15b99..0000000
--- a/src/Application.cpp
+++ /dev/null
@@ -1,255 +0,0 @@
-/****************************************************************************
- * Copyright (C) 2015 Dimok
- * Modified by Maschell, 2018 for Wii U Plugin System loader
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see .
- ****************************************************************************/
-#include "Application.h"
-#include "common/common.h"
-#include
-#include
-#include
-#include
-#include "resources/Resources.h"
-#include
-#include
-#include "settings/CSettings.h"
-#include "myutils/TcpReceiver.h"
-#include "mymemory/memory_mapping.h"
-
-Application *Application::applicationInstance = NULL;
-bool Application::exitApplication = false;
-
-Application::Application()
- : CThread(CThread::eAttributeAffCore1 | CThread::eAttributePinnedAff, 0, 0x20000)
- , bgMusic(NULL)
- , video(NULL)
- , mainWindow(NULL)
- , exitCode(EXIT_RELAUNCH_ON_LOAD) {
- controller[0] = new VPadController(GuiTrigger::CHANNEL_1);
- controller[1] = new WPadController(GuiTrigger::CHANNEL_2);
- controller[2] = new WPadController(GuiTrigger::CHANNEL_3);
- controller[3] = new WPadController(GuiTrigger::CHANNEL_4);
- controller[4] = new WPadController(GuiTrigger::CHANNEL_5);
-
- CSettings::instance()->Load();
-
- //! create bgMusic
- bgMusic = new GuiSound(Resources::GetFile("bgMusic.mp3"), Resources::GetFileSize("bgMusic.mp3"));
-
- //! load language
- loadLanguageFromConfig();
-
- exitApplication = false;
-}
-
-Application::~Application() {
- DEBUG_FUNCTION_LINE("Destroy music\n");
- delete bgMusic;
-
- DEBUG_FUNCTION_LINE("Destroy controller\n");
-
- for(int32_t i = 0; i < 5; i++)
- delete controller[i];
-
- //We may have to handle Asyncdelete in the Destructors.
- DEBUG_FUNCTION_LINE("Destroy async deleter\n");
- do {
- DEBUG_FUNCTION_LINE("Triggering AsyncDeleter\n");
- AsyncDeleter::triggerDeleteProcess();
- while(!AsyncDeleter::realListEmpty()) {
- DEBUG_FUNCTION_LINE("Waiting...\n");
- os_usleep(1000);
- }
- } while(!AsyncDeleter::deleteListEmpty());
- AsyncDeleter::destroyInstance();
-
- DEBUG_FUNCTION_LINE("Clear resources\n");
- Resources::Clear();
-
- DEBUG_FUNCTION_LINE("Stop sound handler\n");
- SoundHandler::DestroyInstance();
-}
-
-int32_t Application::exec() {
- //! start main GX2 thread
- resumeThread();
- //! now wait for thread to finish
- shutdownThread();
-
- return exitCode;
-}
-
-void Application::reloadUI() {
- reloadUIflag = true;
-}
-void Application::fadeOut() {
- GuiImage fadeOut(video->getTvWidth(), video->getTvHeight(), (GX2Color) {
- 0, 0, 0, 255
- });
-
- for(int32_t i = 0; i < 255; i += 10) {
- if(i > 255)
- i = 255;
-
- fadeOut.setAlpha(i / 255.0f);
-
- //! start rendering DRC
- video->prepareDrcRendering();
- mainWindow->drawDrc(video);
-
- GX2SetDepthOnlyControl(GX2_DISABLE, GX2_DISABLE, GX2_COMPARE_ALWAYS);
- fadeOut.draw(video);
- GX2SetDepthOnlyControl(GX2_ENABLE, GX2_ENABLE, GX2_COMPARE_LEQUAL);
-
- video->drcDrawDone();
-
- //! start rendering TV
- video->prepareTvRendering();
-
- mainWindow->drawTv(video);
-
- GX2SetDepthOnlyControl(GX2_DISABLE, GX2_DISABLE, GX2_COMPARE_ALWAYS);
- fadeOut.draw(video);
- GX2SetDepthOnlyControl(GX2_ENABLE, GX2_ENABLE, GX2_COMPARE_LEQUAL);
-
- video->tvDrawDone();
-
- //! as last point update the effects as it can drop elements
- mainWindow->updateEffects();
-
- video->waitForVSync();
- }
-
- //! one last cleared black screen
- video->prepareDrcRendering();
- video->drcDrawDone();
- video->prepareTvRendering();
- video->tvDrawDone();
- video->waitForVSync();
- video->tvEnable(false);
- video->drcEnable(false);
-}
-
-void Application::executeThread(void) {
- DEBUG_FUNCTION_LINE("Initialize video\n");
- video = new CVideo(GX2_TV_SCAN_MODE_720P, GX2_DRC_SINGLE);
-
- DEBUG_FUNCTION_LINE("Video size %i x %i\n", video->getTvWidth(), video->getTvHeight());
-
- //! setup default Font
- DEBUG_FUNCTION_LINE("Initialize main font system\n");
- FreeTypeGX *fontSystem = new FreeTypeGX(Resources::GetFile("font.ttf"), Resources::GetFileSize("font.ttf"), true);
- GuiText::setPresetFont(fontSystem);
-
- reloadUIflag = true;
- if(bgMusic != NULL) {
- bgMusic->SetLoop(true);
- bgMusic->SetVolume(50);
- bgMusic->Stop(); //CHANG MEEEEEEEEEEEEEEEEEEE
- }
-
-
- while(reloadUIflag) {
- reloadUIflag = false;
- exitCode = EXIT_RELAUNCH_ON_LOAD;
- DEBUG_FUNCTION_LINE("Initialize the language\n");
- loadLanguageFromConfig();
- DEBUG_FUNCTION_LINE("Initialize main window\n");
- mainWindow = MainWindow::getInstance(video->getTvWidth(), video->getTvHeight());
-
- exitApplication = false;
- //! main GX2 loop (60 Hz cycle with max priority on core 1)
-
- DEBUG_FUNCTION_LINE("Starting TcpReceiver\n");
- TcpReceiver pluginReceiver(4299);
- DEBUG_FUNCTION_LINE("Entering main loop\n");
- while(!exitApplication && !reloadUIflag) {
- //! Read out inputs
- for(int32_t i = 0; i < 5; i++) {
- if(controller[i]->update(video->getTvWidth(), video->getTvHeight()) == false)
- continue;
-
- if(controller[i]->data.buttons_d & VPAD_BUTTON_PLUS) {
- exitCode = APPLICATION_CLOSE_APPLY;
- if(linkPluginsCallback != NULL) {
- bool result = linkPluginsCallback();
- if(!result) {
- // On linking errors return to the HBL.
-#warning TODO: proper error handling when linking fails.
- exitCode = APPLICATION_CLOSE_MIIMAKER;
- }
- }
- exitApplication = true;
- }
-
- if(controller[i]->data.buttons_d & VPAD_BUTTON_MINUS) {
- exitCode = APPLICATION_CLOSE_APPLY_MEMORY;
- exitApplication = true;
- }
-
- if(controller[i]->data.buttons_d & VPAD_BUTTON_HOME) {
- exitCode = APPLICATION_CLOSE_MIIMAKER;
- exitApplication = true;
- }
-
- //! update controller states
- mainWindow->update(controller[i]);
- }
- mainWindow->process();
-
- //! start rendering DRC
- video->prepareDrcRendering();
- mainWindow->drawDrc(video);
- video->drcDrawDone();
-
- //! start rendering TV
- video->prepareTvRendering();
- mainWindow->drawTv(video);
- video->tvDrawDone();
-
- //! enable screen after first frame render
- if(video->getFrameCount() == 0) {
- video->tvEnable(true);
- video->drcEnable(true);
- }
-
-
- //! as last point update the effects as it can drop elements
- mainWindow->updateEffects();
-
- video->waitForVSync();
-
- //! transfer elements to real delete list here after all processes are finished
- //! the elements are transfered to another list to delete the elements in a separate thread
- //! and avoid blocking the GUI thread
- AsyncDeleter::triggerDeleteProcess();
- }
- DEBUG_FUNCTION_LINE("Fading out\n");
- fadeOut();
- DEBUG_FUNCTION_LINE("Destroying the MainWindow\n");
- MainWindow::destroyInstance();
- }
- DEBUG_FUNCTION_LINE("Delete fontSystem\n");
- delete fontSystem;
- DEBUG_FUNCTION_LINE("Delete video\n");
- delete video;
-}
-
-void Application::loadLanguageFromConfig() {
- if(!CSettings::getValueAsString(CSettings::AppLanguage).empty()) {
- std::string languagePath = std::string(DEFAULT_LANG_PATH) + "/" + CSettings::getValueAsString(CSettings::AppLanguage) + std::string(LANGUAGE_FILE_EXT);
- gettextLoadLanguage(languagePath.c_str());
- }
-}
diff --git a/src/Application.h b/src/Application.h
deleted file mode 100644
index 0d5f33d..0000000
--- a/src/Application.h
+++ /dev/null
@@ -1,92 +0,0 @@
-/****************************************************************************
- * Copyright (C) 2015 Dimok
- * Modified by Maschell, 2018 for Wii U Plugin System loader
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see .
- ****************************************************************************/
-#ifndef _APPLICATION_H
-#define _APPLICATION_H
-
-#include "menu/MainWindow.h"
-#include
-#include