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https://github.com/wiiu-env/WiiUPluginLoaderBackend.git
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Make sure PluginInformation setter are private
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@ -44,36 +44,22 @@ class PluginInformation {
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public:
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PluginInformation(const PluginInformation &) = delete;
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PluginInformation(PluginInformation &&src);
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PluginInformation &operator=(PluginInformation &&src);
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void addHookData(HookData hook_data);
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[[nodiscard]] const std::vector<HookData> &getHookDataList() const;
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void addFunctionData(FunctionData function_data);
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[[nodiscard]] const std::vector<FunctionData> &getFunctionDataList() const;
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[[nodiscard]] std::vector<FunctionData> &getFunctionDataList();
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void addRelocationData(RelocationData relocation_data);
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[[nodiscard]] const std::vector<RelocationData> &getRelocationDataList() const;
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void addFunctionSymbolData(const FunctionSymbolData &symbol_data);
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void addSectionInfo(const SectionInfo §ionInfo);
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[[nodiscard]] const std::map<std::string, SectionInfo> &getSectionInfoList() const;
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[[nodiscard]] std::optional<SectionInfo> getSectionInfo(const std::string §ionName) const;
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void setTrampolineId(uint8_t trampolineId);
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[[nodiscard]] uint8_t getTrampolineId() const;
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[[nodiscard]] const FunctionSymbolData *getNearestFunctionSymbolData(uint32_t address) const;
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@ -84,6 +70,19 @@ public:
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private:
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PluginInformation() = default;
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void addHookData(HookData hook_data);
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void addFunctionData(FunctionData function_data);
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void addRelocationData(RelocationData relocation_data);
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void addFunctionSymbolData(const FunctionSymbolData &symbol_data);
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void addSectionInfo(const SectionInfo §ionInfo);
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void setTrampolineId(uint8_t trampolineId);
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std::vector<HookData> mHookDataList;
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std::vector<FunctionData> mFunctionDataList;
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std::vector<RelocationData> mRelocationDataList;
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