#pragma once #include "utils/base64.h" #include "utils/logger.h" #include #include #include #include #include #include enum class StorageItemType { None, Boolean, String, Binary, S64, U64, Double }; class StorageItem { public: explicit StorageItem(std::string_view key) : mData(std::monostate{}), mType(StorageItemType::None), mKey(key) { } [[nodiscard]] uint32_t getHandle() const { return (uint32_t) this; } // Setters for different types void setValue(bool value); void setValue(const std::string &value); void setValue(int32_t value); void setValue(int64_t value); void setValue(uint64_t value); void setValue(uint32_t value); void setValue(float value); void setValue(double value); void setValue(const std::vector &data); void setValue(const uint8_t *data, size_t size); bool getValue(bool &result) const; bool getValue(int32_t &result) const; bool getValue(int64_t &result) const; bool getValue(uint32_t &result) const; bool getValue(uint64_t &result) const; bool getValue(float &result) const; bool getValue(double &result) const; bool getValue(std::string &result) const; bool getValue(std::vector &result) const; [[nodiscard]] StorageItemType getType() const { return mType; } [[nodiscard]] const std::string &getKey() const { return mKey; } bool getItemSize(uint32_t &outSize) const; bool attemptBinaryConversion(); private: std::variant> mData = std::monostate{}; StorageItemType mType = StorageItemType::None; std::string mKey = {}; bool mBinaryConversionDone = true; };