[![CI-Release](https://github.com/wiiu-env/WiiUPluginLoaderBackend/actions/workflows/ci.yml/badge.svg)](https://github.com/wiiu-env/WiiUPluginLoaderBackend/actions/workflows/ci.yml) # Wii U Plugin Loader Backend This is the backend for the [WiiUPluginSystem](https://github.com/wiiu-env/WiiUPluginSystem). Check out the readme for more information about the Plugin System. ## Usage (`[ENVIRONMENT]` is a placeholder for the actual environment name.) 1. Copy the file `PluginBackend.wms` into `sd:/wiiu/environments/[ENVIRONMENT]/modules`. 2. Requires the [WUMSLoader](https://github.com/wiiu-env/WUMSLoader) in `sd:/wiiu/environments/[ENVIRONMENT]/modules/setup`. 3. Requires the [FunctionPatcherModule](https://github.com/wiiu-env/FunctionPatcherModule) in `sd:/wiiu/environments/[ENVIRONMENT]/modules`. 4. Requires the [MemoryMappingModule](https://github.com/wiiu-env/MemoryMappingModule) in `sd:/wiiu/environments/[ENVIRONMENT]/modules`. 5. Requires the [NotificationModule](https://github.com/wiiu-env/NotificationModule) in `sd:/wiiu/environments/[ENVIRONMENT]/modules`. Plugins needs to be placed into the following directory: ``` sd:/wiiu/environments/[ENVIRONMENT]/plugins ``` ## Building In order to be able to compile this, you need to have devkitPPC installed [devkitPPC](https://devkitpro.org/wiki/Getting_Started) with the following pacman packages installed. ``` (sudo) (dkp-)pacman -Syu --needed wiiu-dev ``` Make sure the following environment variables are set: ``` DEVKITPRO=/opt/devkitpro DEVKITPPC=/opt/devkitpro/devkitPPC ``` Also make sure to install [wut](https://github.com/decaf-emu/wut), [WiiUPluginSystem](https://github.com/wiiu-env/WiiUPluginSystem), [WiiUModuleSystem](https://github.com/wiiu-env/WiiUModuleSystem), [libfunctionpatcher](https://github.com/wiiu-env/libfunctionpatcher), [libnotifications](https://github.com/wiiu-env/libnotifications) and [libmappedmemory](https://github.com/wiiu-env/libmappedmemory). ## Buildflags ### Logging Building via `make` only logs errors (via OSReport). To enable logging via the [LoggingModule](https://github.com/wiiu-env/LoggingModule) set `DEBUG` to `1` or `VERBOSE`. `make` Logs errors only (via OSReport). `make DEBUG=1` Enables information and error logging via [LoggingModule](https://github.com/wiiu-env/LoggingModule). `make DEBUG=VERBOSE` Enables verbose information and error logging via [LoggingModule](https://github.com/wiiu-env/LoggingModule). If the [LoggingModule](https://github.com/wiiu-env/LoggingModule) is not present, it'll fallback to UDP (Port 4405) and [CafeOS](https://github.com/wiiu-env/USBSerialLoggingModule) logging. ## Building using the Dockerfile It's possible to use a docker image for building. This way you don't need anything installed on your host system. ``` # Build docker image (only needed once) docker build . -t wiiupluginloaderbackend-builder # make docker run -it --rm -v ${PWD}:/project wiiupluginloaderbackend-builder make # make clean docker run -it --rm -v ${PWD}:/project wiiupluginloaderbackend-builder make clean ``` ## Format the code via docker `docker run --rm -v ${PWD}:/src ghcr.io/wiiu-env/clang-format:13.0.0-2 -r ./source --exclude ./source/elfio --exclude ./source/utils/json.hpp -i` # Credits - Maschell - orboditilt - https://github.com/serge1/ELFIO