#include "WUPSConfigItem.h" namespace WUPSConfigAPIBackend { WUPSConfigItem::WUPSConfigItem(std::string displayName) : mDisplayName(std::move(displayName)) { } WUPSConfigItem::~WUPSConfigItem() = default; void WUPSConfigItem::onButtonPressed(WUPSConfigButtons) const {} const std::string &WUPSConfigItem::getDisplayName() const { return mDisplayName; } void WUPSConfigItem::setConfigId(const std::string &) {} const std::string &WUPSConfigItem::getConfigId() { return mStubConfigId; } void WUPSConfigItem::setDisplayName(std::string displayName) { mDisplayName = std::move(displayName); } void WUPSConfigItem::onInput(WUPSConfigSimplePadData) const {} void WUPSConfigItem::onInputEx(WUPSConfigComplexPadData) const {} } // namespace WUPSConfigAPIBackend