mirror of
https://github.com/wiiu-env/WiiUPluginLoaderBackend.git
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39 lines
1.2 KiB
C++
39 lines
1.2 KiB
C++
#pragma once
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#include "WUPSConfigItem.h"
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#include <string>
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#include <wups/config.h>
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namespace WUPSConfigAPIBackend {
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class WUPSConfigItemV1 : public WUPSConfigItem {
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public:
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WUPSConfigItemV1(std::string_view configId, std::string_view _displayName, WUPSConfigAPIItemCallbacksV1 callbacks, void *context);
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~WUPSConfigItemV1() override;
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[[nodiscard]] std::string getCurrentValueDisplayImpl() const;
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[[nodiscard]] std::string getCurrentValueDisplay() const override;
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[[nodiscard]] std::string getCurrentValueSelectedDisplay() const override;
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void onSelected(bool isSelected) const override;
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void onButtonPressed(WUPSConfigButtons buttons) const override;
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[[nodiscard]] bool isMovementAllowed() const override;
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void restoreDefault() const override;
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void onCloseCallback() override;
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void setConfigId(const std::string &configId) override;
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const std::string &getConfigId() override;
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private:
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void *mContext;
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std::string mConfigId;
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std::string mDefaultValue;
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WUPSConfigAPIItemCallbacksV1 mCallbacks{};
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};
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} // namespace WUPSConfigAPIBackend
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