WiiUPluginLoaderBackend/source/config/WUPSConfigItem.h
2024-11-28 19:44:14 +01:00

60 lines
2.0 KiB
C++

/****************************************************************************
* Copyright (C) 2018 Maschell
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
#pragma once
#include <string>
#include <wups/config.h>
namespace WUPSConfigAPIBackend {
class WUPSConfigItem {
public:
explicit WUPSConfigItem(std::string displayName);
virtual ~WUPSConfigItem();
[[nodiscard]] virtual std::string getCurrentValueDisplay() const = 0;
[[nodiscard]] virtual std::string getCurrentValueSelectedDisplay() const = 0;
virtual void onSelected(bool isSelected) const = 0;
virtual void onButtonPressed(WUPSConfigButtons) const;
[[nodiscard]] virtual bool isMovementAllowed() const = 0;
virtual void restoreDefault() const = 0;
virtual void onCloseCallback() = 0;
[[nodiscard]] const std::string &getDisplayName() const;
virtual void setConfigId(const std::string &);
virtual const std::string &getConfigId();
void setDisplayName(std::string displayName);
virtual void onInput(WUPSConfigSimplePadData) const;
virtual void onInputEx(WUPSConfigComplexPadData) const;
protected:
std::string mDisplayName;
std::string mStubConfigId;
};
} // namespace WUPSConfigAPIBackend