mirror of
https://github.com/wiiu-env/WiiUPluginLoaderBackend.git
synced 2024-12-25 12:31:50 +01:00
72 lines
2.6 KiB
C++
72 lines
2.6 KiB
C++
/****************************************************************************
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* Copyright (C) 2018 Maschell
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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****************************************************************************/
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#include "PluginDataFactory.h"
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#include "NotificationsUtils.h"
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#include "PluginLoadWrapper.h"
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#include "fs/FSUtils.h"
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#include "utils/StringTools.h"
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#include "utils/logger.h"
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#include <memory>
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#include <set>
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#include <sys/dirent.h>
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std::vector<PluginLoadWrapper> PluginDataFactory::loadDir(const std::string_view path, const std::set<std::string> &inactivePluginsFilenames) {
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std::vector<PluginLoadWrapper> result;
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for (const auto &full_file_path : getPluginFilePaths(path)) {
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std::string fileName = StringTools::FullpathToFilename(full_file_path.c_str());
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DEBUG_FUNCTION_LINE("Loading plugin: %s", full_file_path.c_str());
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if (auto pluginData = load(full_file_path)) {
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bool shouldBeLoadedAndLinked = true;
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if (inactivePluginsFilenames.contains(fileName)) {
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shouldBeLoadedAndLinked = false;
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}
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result.emplace_back(std::move(pluginData), shouldBeLoadedAndLinked);
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} else {
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auto errMsg = string_format("Failed to load plugin: %s", full_file_path.c_str());
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DEBUG_FUNCTION_LINE_ERR("%s", errMsg.c_str());
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DisplayErrorNotificationMessage(errMsg, 15.0f);
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}
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}
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return result;
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}
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std::unique_ptr<PluginData> PluginDataFactory::load(const std::string_view path) {
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std::vector<uint8_t> buffer;
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if (FSUtils::LoadFileToMem(path, buffer) < 0) {
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DEBUG_FUNCTION_LINE_ERR("Failed to load %s into memory", path.data());
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return nullptr;
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}
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DEBUG_FUNCTION_LINE_VERBOSE("Loaded file!");
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return load(std::move(buffer), path);
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}
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std::unique_ptr<PluginData> PluginDataFactory::load(std::vector<uint8_t> &&buffer, std::string_view source) {
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if (buffer.empty()) {
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return nullptr;
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}
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return make_unique_nothrow<PluginData>(std::move(buffer), source);
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}
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