mirror of
https://github.com/wiiu-env/WiiUPluginLoaderBackend.git
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71 lines
3.3 KiB
Markdown
71 lines
3.3 KiB
Markdown
[![CI-Release](https://github.com/wiiu-env/WiiUPluginLoaderBackend/actions/workflows/ci.yml/badge.svg)](https://github.com/wiiu-env/WiiUPluginLoaderBackend/actions/workflows/ci.yml)
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# Wii U Plugin Loader Backend
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This is the backend for the [WiiUPluginSystem](https://github.com/wiiu-env/WiiUPluginSystem). Check out the readme for more information about the Plugin System.
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## Usage
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(`[ENVIRONMENT]` is a placeholder for the actual environment name.)
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1. Copy the file `PluginBackend.wms` into `sd:/wiiu/environments/[ENVIRONMENT]/modules`.
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2. Requires the [WUMSLoader](https://github.com/wiiu-env/WUMSLoader) in `sd:/wiiu/environments/[ENVIRONMENT]/modules/setup`.
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3. Requires the [FunctionPatcherModule](https://github.com/wiiu-env/FunctionPatcherModule) in `sd:/wiiu/environments/[ENVIRONMENT]/modules`.
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4. Requires the [MemoryMappingModule](https://github.com/wiiu-env/MemoryMappingModule) in `sd:/wiiu/environments/[ENVIRONMENT]/modules`.
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5. Requires the [NotificationModule](https://github.com/wiiu-env/NotificationModule) in `sd:/wiiu/environments/[ENVIRONMENT]/modules`.
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Plugins needs to be placed into the following directory:
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```
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sd:/wiiu/environments/[ENVIRONMENT]/plugins
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```
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## Building
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In order to be able to compile this, you need to have devkitPPC installed
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[devkitPPC](https://devkitpro.org/wiki/Getting_Started) with the following
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pacman packages installed.
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```
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(sudo) (dkp-)pacman -Syu --needed wiiu-dev wiiu-portlibs
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```
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Make sure the following environment variables are set:
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```
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DEVKITPRO=/opt/devkitpro
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DEVKITPPC=/opt/devkitpro/devkitPPC
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```
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Also make sure to install [wut](https://github.com/decaf-emu/wut), [WiiUPluginSystem](https://github.com/wiiu-env/WiiUPluginSystem), [WiiUModuleSystem](https://github.com/wiiu-env/WiiUModuleSystem), [libfunctionpatcher](https://github.com/wiiu-env/libfunctionpatcher), [libnotifications](https://github.com/wiiu-env/libnotifications) and [libmappedmemory](https://github.com/wiiu-env/libmappedmemory).
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## Buildflags
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### Logging
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Building via `make` only logs errors (via OSReport). To enable logging via the [LoggingModule](https://github.com/wiiu-env/LoggingModule) set `DEBUG` to `1` or `VERBOSE`.
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`make` Logs errors only (via OSReport).
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`make DEBUG=1` Enables information and error logging via [LoggingModule](https://github.com/wiiu-env/LoggingModule).
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`make DEBUG=VERBOSE` Enables verbose information and error logging via [LoggingModule](https://github.com/wiiu-env/LoggingModule).
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If the [LoggingModule](https://github.com/wiiu-env/LoggingModule) is not present, it'll fallback to UDP (Port 4405) and [CafeOS](https://github.com/wiiu-env/USBSerialLoggingModule) logging.
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## Building using the Dockerfile
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It's possible to use a docker image for building. This way you don't need anything installed on your host system.
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```
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# Build docker image (only needed once)
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docker build . -t wiiupluginloaderbackend-builder
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# make
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docker run -it --rm -v ${PWD}:/project wiiupluginloaderbackend-builder make
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# make clean
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docker run -it --rm -v ${PWD}:/project wiiupluginloaderbackend-builder make clean
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```
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## Format the code via docker
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`docker run --rm -v ${PWD}:/src ghcr.io/wiiu-env/clang-format:13.0.0-2 -r ./source --exclude ./source/elfio --exclude ./source/utils/json.hpp -i`
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# Credits
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- Maschell
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- orboditilt
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- https://github.com/serge1/ELFIO |