mirror of
https://github.com/wiiu-env/WiiUPluginLoaderBackend.git
synced 2024-12-23 19:41:49 +01:00
cc5acd0980
- avoid using const std::unique_ptr& and const std::shared_ptr& - avoid wrapping results in std::optional - prefer std::string_view over const std::string& - update FSUtils::LoadFileToMem to write into std::vector<uint8_t> - use std::span when possible - Avoid unnessecary copies in PluginDataFactory - allocate plugins as HeapMemoryFixedSize which bascially is a std::unique_ptr with fixed size
37 lines
1.3 KiB
C++
37 lines
1.3 KiB
C++
/****************************************************************************
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* Copyright (C) 2020 Maschell
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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****************************************************************************/
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#pragma once
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#include "PluginData.h"
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#include <coreinit/memexpheap.h>
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#include <forward_list>
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#include <memory>
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#include <optional>
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#include <set>
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#include <string>
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#include <vector>
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class PluginDataFactory {
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public:
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static std::set<std::shared_ptr<PluginData>> loadDir(std::string_view path);
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static std::unique_ptr<PluginData> load(std::string_view path);
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static std::unique_ptr<PluginData> load(std::vector<uint8_t> &&buffer, std::string_view source);
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};
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