WiiUPluginLoaderBackend/source/globals.cpp
Maschell cc5acd0980 - use const auto& where possible
- avoid using const std::unique_ptr& and const std::shared_ptr&
- avoid wrapping results in std::optional
- prefer std::string_view over const std::string&
- update FSUtils::LoadFileToMem to write into std::vector<uint8_t>
- use std::span when possible
- Avoid unnessecary copies in PluginDataFactory
- allocate plugins as HeapMemoryFixedSize which bascially is a std::unique_ptr with fixed size
2024-04-25 16:19:26 +02:00

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822 B
C++

#include "globals.h"
StoredBuffer gStoredTVBuffer __attribute__((section(".data"))) = {};
StoredBuffer gStoredDRCBuffer __attribute__((section(".data"))) = {};
std::vector<std::unique_ptr<PluginContainer>> gLoadedPlugins __attribute__((section(".data")));
std::vector<relocation_trampoline_entry_t> gTrampData __attribute__((section(".data")));
std::set<std::shared_ptr<PluginData>> gLoadedData __attribute__((section(".data")));
std::set<std::shared_ptr<PluginData>> gLoadOnNextLaunch __attribute__((section(".data")));
std::mutex gLoadedDataMutex __attribute__((section(".data")));
std::map<std::string, OSDynLoad_Module> gUsedRPLs __attribute__((section(".data")));
std::vector<void *> gAllocatedAddresses __attribute__((section(".data")));
bool gNotificationModuleLoaded __attribute__((section(".data"))) = false;