WiiUPluginLoaderBackend/source/utils/config/CategoryRenderer.cpp

258 lines
8.7 KiB
C++

#include "CategoryRenderer.h"
#include "ConfigDefines.h"
#include "config/WUPSConfigCategory.h"
#include "utils/input/Input.h"
#include "utils/utils.h"
#include <vector>
#include <wups/config.h>
CategoryRenderer::CategoryRenderer(const GeneralConfigInformation *info, const WUPSConfigAPIBackend::WUPSConfigCategory *cat, bool isRoot)
: mInfo(info), mCat(cat), mIsRoot(isRoot) {
for (uint32_t i = 0; i < cat->getCategories().size() + cat->getItems().size(); i++) {
if (i < cat->getCategories().size()) {
auto item = make_unique_nothrow<ConfigRendererItemCategory>(cat->getCategories()[i].get());
assert(item);
mItemRenderer.push_back(std::move(item));
} else {
auto itemIndex = (int32_t) (i - cat->getCategories().size());
if (itemIndex < 0 || itemIndex >= (int32_t) cat->getItems().size()) {
assert(false);
}
auto item = make_unique_nothrow<ConfigRendererItem>(cat->getItems()[itemIndex].get());
assert(item);
mItemRenderer.push_back(std::move(item));
}
}
mCursorPos = 0;
if (!mItemRenderer.empty()) {
mItemRenderer[mCursorPos]->SetIsSelected(true);
}
// Make sure to call Update to get the current text of an item.
for (uint32_t i = 0; i < mItemRenderer.size(); i++) {
bool isHighlighted = ((int) i == mCursorPos);
mItemRenderer[i]->Update(isHighlighted);
}
}
CategoryRenderer::~CategoryRenderer() {
if (mCursorPos < (int32_t) mItemRenderer.size()) {
mItemRenderer[mCursorPos]->SetIsSelected(false);
}
}
ConfigSubState CategoryRenderer::Update(Input &input, const WUPSConfigSimplePadData &simpleInputData, const WUPSConfigComplexPadData &complexInputData) {
switch (mState) {
case STATE_MAIN: {
auto res = UpdateStateMain(input, simpleInputData, complexInputData);
mFirstFrame = false;
return res;
}
case STATE_SUB: {
if (mSubCategoryRenderer) {
auto subResult = mSubCategoryRenderer->Update(input, simpleInputData, complexInputData);
if (subResult != SUB_STATE_RUNNING) {
mNeedsRedraw = true;
mState = STATE_MAIN;
mFirstFrame = true;
return SUB_STATE_RUNNING;
}
return SUB_STATE_RUNNING;
} else {
DEBUG_FUNCTION_LINE_WARN("State is RENDERER_STATE_CAT but mCategoryRenderer is null. Resetting state.");
mState = STATE_MAIN;
mCursorPos = 0;
}
}
}
return SUB_STATE_ERROR;
}
ConfigSubState CategoryRenderer::UpdateStateMain(Input &input, const WUPSConfigSimplePadData &simpleInputData, const WUPSConfigComplexPadData &complexInputData) {
if (mIsItemMovementAllowed && input.data.buttons_d & Input::eButtons::BUTTON_B) {
return SUB_STATE_RETURN;
}
if (mItemRenderer.empty()) {
return SUB_STATE_RUNNING;
}
auto totalElementSize = mItemRenderer.size();
int32_t prevSelectedItem = mCursorPos;
if (mIsItemMovementAllowed) {
if (input.data.buttons_d & Input::eButtons::BUTTON_DOWN) {
mCursorPos++;
} else if (input.data.buttons_d & Input::eButtons::BUTTON_UP) {
mCursorPos--;
} else if (input.data.buttons_d & Input::eButtons::BUTTON_A) {
if (mCursorPos < (int32_t) mCat->getCategories().size()) {
if (mCurrentOpen != mCursorPos) {
mSubCategoryRenderer.reset();
mSubCategoryRenderer = make_unique_nothrow<CategoryRenderer>(mInfo, mCat->getCategories()[mCursorPos].get(), false);
}
mCurrentOpen = mCursorPos;
mState = STATE_SUB;
mNeedsRedraw = true;
return SUB_STATE_RUNNING;
}
}
}
if (mCursorPos < 0) {
mCursorPos = (int32_t) totalElementSize - 1;
} else if (mCursorPos > (int32_t) (totalElementSize - 1)) {
mCursorPos = 0;
}
// Adjust the render offset when reaching the boundaries
if (mCursorPos < mRenderOffset) {
mRenderOffset = mCursorPos;
} else if (mCursorPos >= mRenderOffset + MAX_BUTTONS_ON_SCREEN - 1) {
mRenderOffset = mCursorPos - MAX_BUTTONS_ON_SCREEN + 1;
}
bool posJustChanged = false;
if (prevSelectedItem != mCursorPos) {
mItemRenderer[prevSelectedItem]->SetIsSelected(false);
mItemRenderer[mCursorPos]->SetIsSelected(true);
posJustChanged = true;
mNeedsRedraw = true;
}
if (!posJustChanged && !mFirstFrame) {
// WUPSConfigItemV2
mItemRenderer[mCursorPos]->OnInput(simpleInputData);
mItemRenderer[mCursorPos]->OnInputEx(complexInputData);
// WUPSConfigItemV1
if (input.data.buttons_d != 0) {
WUPSConfigButtons buttons = input.data.buttons_d;
buttons = ConfigUtils::convertInputs(buttons);
if (!mIsItemMovementAllowed) {
buttons &= ~MOVE_ITEM_INPUT_MASK;
}
mItemRenderer[mCursorPos]->OnButtonPressed(buttons);
}
}
mIsItemMovementAllowed = mItemRenderer[mCursorPos]->IsMovementAllowed();
for (uint32_t i = 0; i < mItemRenderer.size(); i++) {
bool isHighlighted = ((int) i == mCursorPos);
mItemRenderer[i]->Update(isHighlighted);
}
return SUB_STATE_RUNNING;
}
void CategoryRenderer::ResetNeedsRedraw() {
mNeedsRedraw = false;
if (mSubCategoryRenderer) {
mSubCategoryRenderer->ResetNeedsRedraw();
}
for (auto &item : mItemRenderer) {
item->ResetNeedsRedraw();
}
}
bool CategoryRenderer::NeedsRedraw() const {
if (mNeedsRedraw) {
return true;
}
if (mSubCategoryRenderer) {
if (mSubCategoryRenderer->NeedsRedraw()) {
return true;
}
}
for (const auto &item : mItemRenderer) {
if (item->NeedsRedraw()) {
return true;
}
}
return false;
}
void CategoryRenderer::Render() const {
switch (mState) {
case STATE_MAIN:
RenderStateMain();
break;
case STATE_SUB: {
if (mSubCategoryRenderer) {
mSubCategoryRenderer->Render();
} else {
DEBUG_FUNCTION_LINE_WARN("STATE_SUB but mSubCategoryRenderer is NULL");
}
break;
}
}
}
void CategoryRenderer::RenderStateMain() const {
if (mItemRenderer.empty()) {
DrawUtils::beginDraw();
RenderMainLayout();
std::string text(mIsRoot ? "This plugin can not be configured" : "This category is empty");
DrawUtils::setFontSize(24);
uint32_t sz = DrawUtils::getTextWidth(text.c_str());
DrawUtils::print((SCREEN_WIDTH / 2) - (sz / 2), (SCREEN_HEIGHT / 2), text.c_str());
DrawUtils::endDraw();
return;
}
auto totalElementSize = static_cast<int>(mItemRenderer.size());
// Calculate the range of items to display
int start = std::max(0, mRenderOffset);
int end = std::min(start + MAX_BUTTONS_ON_SCREEN, totalElementSize);
DrawUtils::beginDraw();
RenderMainLayout();
uint32_t yOffset = 8 + 24 + 8 + 4;
for (int32_t i = start; i < end; i++) {
bool isHighlighted = (i == mCursorPos);
mItemRenderer[i]->Draw(yOffset, isHighlighted);
yOffset += 42 + 8;
}
// draw scroll indicator
DrawUtils::setFontSize(24);
if (end < totalElementSize) {
DrawUtils::print(SCREEN_WIDTH / 2 + 12, SCREEN_HEIGHT - 32, "\ufe3e", true);
}
if (start > 0) {
DrawUtils::print(SCREEN_WIDTH / 2 + 12, 32 + 20, "\ufe3d", true);
}
DrawUtils::endDraw();
}
void CategoryRenderer::RenderMainLayout() const {
DrawUtils::clear(COLOR_BACKGROUND);
DrawUtils::setFontColor(COLOR_TEXT);
// draw top bar
DrawUtils::setFontSize(24);
DrawUtils::print(16, 6 + 24, StringTools::truncate(mInfo->name, 45).c_str());
DrawUtils::setFontSize(18);
DrawUtils::print(SCREEN_WIDTH - 16, 8 + 24, mInfo->version.c_str(), true);
DrawUtils::drawRectFilled(8, 8 + 24 + 4, SCREEN_WIDTH - 8 * 2, 3, COLOR_BLACK);
// draw bottom bar
DrawUtils::drawRectFilled(8, SCREEN_HEIGHT - 24 - 8 - 4, SCREEN_WIDTH - 8 * 2, 3, COLOR_BLACK);
DrawUtils::setFontSize(18);
DrawUtils::print(16, SCREEN_HEIGHT - 10, "\ue07d Navigate ");
DrawUtils::print(SCREEN_WIDTH - 16, SCREEN_HEIGHT - 10, "\ue000 Select", true);
// draw home button
DrawUtils::setFontSize(18);
const char *exitHint = "\ue001 Back";
DrawUtils::print(SCREEN_WIDTH / 2 + DrawUtils::getTextWidth(exitHint) / 2, SCREEN_HEIGHT - 10, exitHint, true);
}