mirror of
https://github.com/wiiu-env/WiiUPluginLoaderBackend.git
synced 2024-09-06 00:33:18 +02:00
![Maschell](/assets/img/avatar_default.png)
- Function replacements are not implemented yet - Serveral features like the config menu are missing Still WIP
96 lines
2.8 KiB
C++
96 lines
2.8 KiB
C++
/****************************************************************************
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* Copyright (C) 2018 Maschell
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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****************************************************************************/
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#pragma once
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#include <map>
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#include <optional>
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#include <string>
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#include <vector>
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#include "PluginMetaInformation.h"
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#include "RelocationData.h"
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#include "HookData.h"
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#include "FunctionData.h"
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#include "SectionInfo.h"
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class PluginInformation {
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public:
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PluginInformation(){
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}
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virtual ~PluginInformation() {
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}
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void addHookData(const HookData& hook_data) {
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hook_data_list.push_back(hook_data);
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}
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const std::vector<HookData>& getHookDataList() const {
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return hook_data_list;
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}
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void addFunctionData(const FunctionData &function_data) {
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function_data_list.push_back(function_data);
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}
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const std::vector<FunctionData>& getFunctionDataList() const {
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return function_data_list;
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}
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void addRelocationData(const RelocationData &relocation_data) {
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relocation_data_list.push_back(relocation_data);
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}
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const std::vector<RelocationData>& getRelocationDataList() const {
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return relocation_data_list;
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}
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void addSectionInfo(const SectionInfo& sectionInfo) {
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section_info_list[sectionInfo.getName()] = sectionInfo;
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}
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const std::map<std::string, SectionInfo>& getSectionInfoList() const {
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return section_info_list;
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}
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std::optional<SectionInfo> getSectionInfo(const std::string& sectionName) const {
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if(getSectionInfoList().count(sectionName) > 0) {
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return section_info_list.at(sectionName);
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}
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return std::nullopt;
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}
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void setTrampolinId(uint8_t trampolinId) {
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this->trampolinId = trampolinId;
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}
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uint8_t getTrampolinId() const {
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return trampolinId;
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}
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private:
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std::vector<HookData> hook_data_list;
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std::vector<FunctionData> function_data_list;
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std::vector<RelocationData> relocation_data_list;
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std::map<std::string, SectionInfo> section_info_list;
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uint8_t trampolinId = 0;
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friend class PluginInformationFactory;
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friend class PluginInformationPersistence;
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};
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