mirror of
https://github.com/wiiu-env/WiiUPluginLoaderBackend.git
synced 2024-11-25 14:16:53 +01:00
cc5acd0980
- avoid using const std::unique_ptr& and const std::shared_ptr& - avoid wrapping results in std::optional - prefer std::string_view over const std::string& - update FSUtils::LoadFileToMem to write into std::vector<uint8_t> - use std::span when possible - Avoid unnessecary copies in PluginDataFactory - allocate plugins as HeapMemoryFixedSize which bascially is a std::unique_ptr with fixed size
91 lines
2.9 KiB
C++
91 lines
2.9 KiB
C++
/****************************************************************************
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* Copyright (C) 2018-2021 Maschell
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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****************************************************************************/
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#pragma once
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#include "WUPSConfigCategory.h"
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#include "utils/logger.h"
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#include <optional>
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#include <string>
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#include <vector>
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#include <wups/config.h>
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class WUPSConfig {
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public:
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explicit WUPSConfig(std::string_view name) {
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this->name = name;
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}
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~WUPSConfig() {
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for (const auto &element : categories) {
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delete element;
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}
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}
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/**
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\return Returns the name of this WUPSConfig
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**/
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[[nodiscard]] const std::string &getName() const {
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return this->name;
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}
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/**
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\brief Creates a new WUPSCategory add its to this WUPSConfig.
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The category will be added to the end of the list.
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This class holds responsibility for deleting the created instance.
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\param categoryName: The name of the category that will be created.
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\return On success, the created and inserted category will be returned.
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**/
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std::optional<WUPSConfigCategory *> addCategory(std::string_view categoryName) {
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auto curCat = new (std::nothrow) WUPSConfigCategory(categoryName);
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if (curCat == nullptr) {
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return {};
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}
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categories.push_back(curCat);
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return curCat;
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}
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/**
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\brief Adds a given WUPSConfigCategory to this WUPSConfig.
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The category will be added to the end of the list.
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This class holds responsibility for deleting the created instance.
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\param category: The category that will be added to this config.
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\return On success, the inserted category will be returned.
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On error nullptr will be returned. In this case the caller still has the responsibility
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for deleting the WUPSConfigCategory instance.
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**/
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WUPSConfigCategory *addCategory(WUPSConfigCategory *category) {
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categories.push_back(category);
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return category;
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}
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/**
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\return Returns a vector with all categories.
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**/
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const std::vector<WUPSConfigCategory *> &getCategories() {
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return this->categories;
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}
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private:
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std::string name;
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std::vector<WUPSConfigCategory *> categories = {};
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};
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