mirror of
https://github.com/wiiu-env/WiiUPluginLoaderBackend.git
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cc5acd0980
- avoid using const std::unique_ptr& and const std::shared_ptr& - avoid wrapping results in std::optional - prefer std::string_view over const std::string& - update FSUtils::LoadFileToMem to write into std::vector<uint8_t> - use std::span when possible - Avoid unnessecary copies in PluginDataFactory - allocate plugins as HeapMemoryFixedSize which bascially is a std::unique_ptr with fixed size |
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.. | ||
CFile.cpp | ||
CFile.hpp | ||
DirList.cpp | ||
DirList.h | ||
FSUtils.cpp | ||
FSUtils.h |