mirror of
https://github.com/wiiu-env/WiiUPluginLoaderBackend.git
synced 2024-12-18 17:11:54 +01:00
cc5acd0980
- avoid using const std::unique_ptr& and const std::shared_ptr& - avoid wrapping results in std::optional - prefer std::string_view over const std::string& - update FSUtils::LoadFileToMem to write into std::vector<uint8_t> - use std::span when possible - Avoid unnessecary copies in PluginDataFactory - allocate plugins as HeapMemoryFixedSize which bascially is a std::unique_ptr with fixed size
62 lines
1.3 KiB
C++
62 lines
1.3 KiB
C++
#include "fs/FSUtils.h"
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#include "utils/logger.h"
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#include "utils/utils.h"
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#include <cstdio>
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#include <cstring>
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#include <fcntl.h>
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#include <filesystem>
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#include <unistd.h>
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#include <vector>
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int32_t FSUtils::LoadFileToMem(std::string_view filepath, std::vector<uint8_t> &buffer) {
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//! always initialize input
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buffer.clear();
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int32_t iFd = open(filepath.data(), O_RDONLY);
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if (iFd < 0) {
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return -1;
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}
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struct stat file_stat {};
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int rc = fstat(iFd, &file_stat);
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if (rc < 0) {
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close(iFd);
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return -4;
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}
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uint32_t filesize = file_stat.st_size;
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buffer.resize(filesize);
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uint32_t blocksize = 0x80000;
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uint32_t done = 0;
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int32_t readBytes;
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while (done < filesize) {
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if (done + blocksize > filesize) {
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blocksize = filesize - done;
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}
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readBytes = read(iFd, buffer.data() + done, blocksize);
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if (readBytes <= 0) {
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break;
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}
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done += readBytes;
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}
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::close(iFd);
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if (done != filesize) {
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buffer.clear();
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return -3;
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}
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return 0;
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}
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bool FSUtils::CreateSubfolder(std::string_view fullpath) {
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std::error_code err;
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if (!std::filesystem::create_directories(fullpath, err)) {
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return std::filesystem::exists(fullpath, err);
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}
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return true;
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}
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