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https://github.com/wiiu-env/WiiUPluginLoaderBackend.git
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27 lines
1.9 KiB
C
27 lines
1.9 KiB
C
#pragma once
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#include <stdint.h>
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#include <wups.h>
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#define FUNCTION_PATCHER_METHOD_STORE_SIZE 20
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#define MAXIMUM_FUNCTION_NAME_LENGTH 83
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struct replacement_data_function_t {
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uint32_t physicalAddr; /* [needs to be filled] */
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uint32_t virtualAddr; /* [needs to be filled] */
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uint32_t replaceAddr; /* [needs to be filled] Address of our replacement function */
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uint32_t replaceCall; /* [needs to be filled] Address to access the real_function */
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wups_loader_library_type_t library; /* [needs to be filled] rpl where the function we want to replace is. */
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char function_name[MAXIMUM_FUNCTION_NAME_LENGTH]; /* [needs to be filled] name of the function we want to replace */
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uint32_t realAddr; /* [will be filled] Address of the real function we want to replace. */
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volatile uint32_t replace_data [FUNCTION_PATCHER_METHOD_STORE_SIZE]; /* [will be filled] Space for us to store some jump instructions */
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uint32_t restoreInstruction; /* [will be filled] Copy of the instruction we replaced to jump to our code. */
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uint8_t functionType; /* [will be filled] */
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uint8_t alreadyPatched; /* [will be filled] */
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};
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struct replacement_data_hook_t {
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void * func_pointer = NULL; /* [will be filled] */
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wups_loader_hook_type_t type; /* [will be filled] */
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};
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