mirror of
https://github.com/wiiu-env/WiiUPluginLoaderBackend.git
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88 lines
3.0 KiB
C
88 lines
3.0 KiB
C
/****************************************************************************
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* Copyright (C) 2016-2020 Maschell
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* With code from chadderz and dimok
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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****************************************************************************/
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#ifndef _FUNCTION_HOOKS_H_
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#define _FUNCTION_HOOKS_H_
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include <coreinit/dynload.h>
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/* Macros for libs */
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#define LIB_CORE_INIT 0
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#define LIB_NSYSNET 1
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#define LIB_GX2 2
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#define LIB_AOC 3
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#define LIB_AX 4
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#define LIB_FS 5
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#define LIB_OS 6
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#define LIB_PADSCORE 7
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#define LIB_SOCKET 8
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#define LIB_SYS 9
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#define LIB_VPAD 10
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#define LIB_NN_ACP 11
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#define LIB_SYSHID 12
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#define LIB_VPADBASE 13
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#define LIB_AX_OLD 14
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#define LIB_PROC_UI 15
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#define LIB_NTAG 16
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#define LIB_NFP 17
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#define LIB_SAVE 18
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#define LIB_ACT 19
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#define LIB_NIM 20
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// functions types
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#define STATIC_FUNCTION 0
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#define DYNAMIC_FUNCTION 1
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//Orignal code by Chadderz.
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#define DECL(res, name, ...) \
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res (* real_ ## name)(__VA_ARGS__) __attribute__((section(".data"))); \
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res my_ ## name(__VA_ARGS__)
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#define FUNCTION_PATCHER_METHOD_STORE_SIZE 20
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typedef struct {
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const uint32_t replaceAddr;
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const uint32_t replaceCall;
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const uint32_t library;
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const char functionName[50];
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uint32_t realAddr;
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uint32_t restoreInstruction;
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uint8_t functionType;
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uint8_t alreadyPatched;
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} hooks_magic_t;
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void PatchInvidualMethodHooks(hooks_magic_t hook_information[], int32_t hook_information_size, volatile uint32_t dynamic_method_calls[]);
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void RestoreInvidualInstructions(hooks_magic_t hook_information[], int32_t hook_information_size);
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uint32_t GetAddressOfFunction(const char *functionName, uint32_t library);
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int32_t isDynamicFunction(uint32_t physicalAddress);
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void resetLibs();
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//Orignal code by Chadderz.
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#define MAKE_MAGIC(x, lib, functionType) { (uint32_t) my_ ## x, (uint32_t) &real_ ## x, lib, # x,0,0,functionType,0}
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#define MAKE_MAGIC_NAME(x, y, lib, functionType) { (uint32_t) my_ ## x, (uint32_t) &real_ ## x, lib, # y,0,0,functionType,0}
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#ifdef __cplusplus
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}
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#endif
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#endif /* _FS_H */
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