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CI-Release

Wii U Plugin Loader Backend

This is the Backend for the WiiUPluginSystem. Check out the readme for more information about the Plugin System.

Usage

([ENVIRONMENT] is a placeholder for the actual environment name.)

  1. Copy the file PluginBackend.wms into sd:/wiiu/environments/[ENVIRONMENT]/modules.
  2. Requires the WUMSLoader in sd:/wiiu/environments/[ENVIRONMENT]/modules/setup.

Plugins needs to be placed into the following folder:

sd:/wiiu/environments/[ENVIRONMENT]/plugins

Building

In order to be able to compile this, you need to have devkitPPC installed devkitPPC with the following pacman packages installed.

pacman -Syu devkitPPC

Make sure the following environment variables are set:

DEVKITPRO=/opt/devkitpro
DEVKITPPC=/opt/devkitpro/devkitPPC

Also make sure to install wut, WiiUPluginSystem and the WiiUModuleSystem. It requires the FunctionPatcherModule to be running at the same time and it's linking aginst libfunctionpatcher.

Building using the Dockerfile

It's possible to use a docker image for building. This way you don't need anything installed on your host system.

# Build docker image (only needed once)
docker build . -t wiiupluginloaderbackend-builder

# make 
docker run -it --rm -v ${PWD}:/project wiiupluginloaderbackend-builder make

# make clean
docker run -it --rm -v ${PWD}:/project wiiupluginloaderbackend-builder make clean

Format the code via docker

docker run --rm -v ${PWD}:/src wiiuenv/clang-format:13.0.0-2 -r ./source -i

Credits