mirror of
https://github.com/wiiu-env/WiiUPluginLoaderBackend.git
synced 2024-11-30 00:24:14 +01:00
258 lines
8.7 KiB
C++
258 lines
8.7 KiB
C++
#include "CategoryRenderer.h"
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#include "ConfigDefines.h"
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#include "config/WUPSConfigCategory.h"
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#include "utils/input/Input.h"
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#include "utils/utils.h"
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#include <vector>
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#include <wups/config.h>
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CategoryRenderer::CategoryRenderer(const GeneralConfigInformation *info, const WUPSConfigAPIBackend::WUPSConfigCategory *cat, bool isRoot)
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: mInfo(info), mCat(cat), mIsRoot(isRoot) {
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for (uint32_t i = 0; i < cat->getCategories().size() + cat->getItems().size(); i++) {
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if (i < cat->getCategories().size()) {
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auto item = make_unique_nothrow<ConfigRendererItemCategory>(cat->getCategories()[i].get());
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assert(item);
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mItemRenderer.push_back(std::move(item));
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} else {
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auto itemIndex = (int32_t) (i - cat->getCategories().size());
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if (itemIndex < 0 || itemIndex >= (int32_t) cat->getItems().size()) {
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assert(false);
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}
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auto item = make_unique_nothrow<ConfigRendererItem>(cat->getItems()[itemIndex].get());
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assert(item);
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mItemRenderer.push_back(std::move(item));
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}
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}
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mCursorPos = 0;
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if (!mItemRenderer.empty()) {
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mItemRenderer[mCursorPos]->SetIsSelected(true);
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}
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// Make sure to call Update to get the current text of an item.
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for (uint32_t i = 0; i < mItemRenderer.size(); i++) {
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bool isHighlighted = ((int) i == mCursorPos);
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mItemRenderer[i]->Update(isHighlighted);
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}
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}
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CategoryRenderer::~CategoryRenderer() {
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if (mCursorPos < (int32_t) mItemRenderer.size()) {
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mItemRenderer[mCursorPos]->SetIsSelected(false);
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}
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}
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ConfigSubState CategoryRenderer::Update(Input &input, const WUPSConfigSimplePadData &simpleInputData, const WUPSConfigComplexPadData &complexInputData) {
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switch (mState) {
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case STATE_MAIN: {
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auto res = UpdateStateMain(input, simpleInputData, complexInputData);
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mFirstFrame = false;
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return res;
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}
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case STATE_SUB: {
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if (mSubCategoryRenderer) {
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auto subResult = mSubCategoryRenderer->Update(input, simpleInputData, complexInputData);
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if (subResult != SUB_STATE_RUNNING) {
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mNeedsRedraw = true;
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mState = STATE_MAIN;
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mFirstFrame = true;
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return SUB_STATE_RUNNING;
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}
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return SUB_STATE_RUNNING;
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} else {
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DEBUG_FUNCTION_LINE_WARN("State is RENDERER_STATE_CAT but mCategoryRenderer is null. Resetting state.");
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mState = STATE_MAIN;
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mCursorPos = 0;
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}
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}
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}
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return SUB_STATE_ERROR;
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}
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ConfigSubState CategoryRenderer::UpdateStateMain(Input &input, const WUPSConfigSimplePadData &simpleInputData, const WUPSConfigComplexPadData &complexInputData) {
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if (mIsItemMovementAllowed && input.data.buttons_d & Input::eButtons::BUTTON_B) {
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return SUB_STATE_RETURN;
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}
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if (mItemRenderer.empty()) {
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return SUB_STATE_RUNNING;
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}
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auto totalElementSize = mItemRenderer.size();
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int32_t prevSelectedItem = mCursorPos;
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if (mIsItemMovementAllowed) {
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if (input.data.buttons_d & Input::eButtons::BUTTON_DOWN) {
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mCursorPos++;
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} else if (input.data.buttons_d & Input::eButtons::BUTTON_UP) {
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mCursorPos--;
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} else if (input.data.buttons_d & Input::eButtons::BUTTON_A) {
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if (mCursorPos < (int32_t) mCat->getCategories().size()) {
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if (mCurrentOpen != mCursorPos) {
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mSubCategoryRenderer.reset();
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mSubCategoryRenderer = make_unique_nothrow<CategoryRenderer>(mInfo, mCat->getCategories()[mCursorPos].get(), false);
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}
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mCurrentOpen = mCursorPos;
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mState = STATE_SUB;
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mNeedsRedraw = true;
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return SUB_STATE_RUNNING;
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}
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}
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}
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if (mCursorPos < 0) {
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mCursorPos = (int32_t) totalElementSize - 1;
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} else if (mCursorPos > (int32_t) (totalElementSize - 1)) {
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mCursorPos = 0;
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}
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// Adjust the render offset when reaching the boundaries
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if (mCursorPos < mRenderOffset) {
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mRenderOffset = mCursorPos;
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} else if (mCursorPos >= mRenderOffset + MAX_BUTTONS_ON_SCREEN - 1) {
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mRenderOffset = mCursorPos - MAX_BUTTONS_ON_SCREEN + 1;
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}
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bool posJustChanged = false;
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if (prevSelectedItem != mCursorPos) {
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mItemRenderer[prevSelectedItem]->SetIsSelected(false);
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mItemRenderer[mCursorPos]->SetIsSelected(true);
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posJustChanged = true;
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mNeedsRedraw = true;
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}
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if (!posJustChanged && !mFirstFrame) {
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// WUPSConfigItemV2
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mItemRenderer[mCursorPos]->OnInput(simpleInputData);
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mItemRenderer[mCursorPos]->OnInputEx(complexInputData);
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// WUPSConfigItemV1
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if (input.data.buttons_d != 0) {
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WUPSConfigButtons buttons = input.data.buttons_d;
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buttons = ConfigUtils::convertInputs(buttons);
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if (!mIsItemMovementAllowed) {
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buttons &= ~MOVE_ITEM_INPUT_MASK;
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}
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mItemRenderer[mCursorPos]->OnButtonPressed(buttons);
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}
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}
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mIsItemMovementAllowed = mItemRenderer[mCursorPos]->IsMovementAllowed();
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for (uint32_t i = 0; i < mItemRenderer.size(); i++) {
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bool isHighlighted = ((int) i == mCursorPos);
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mItemRenderer[i]->Update(isHighlighted);
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}
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return SUB_STATE_RUNNING;
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}
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void CategoryRenderer::ResetNeedsRedraw() {
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mNeedsRedraw = false;
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if (mSubCategoryRenderer) {
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mSubCategoryRenderer->ResetNeedsRedraw();
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}
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for (auto &item : mItemRenderer) {
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item->ResetNeedsRedraw();
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}
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}
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bool CategoryRenderer::NeedsRedraw() const {
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if (mNeedsRedraw) {
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return true;
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}
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if (mSubCategoryRenderer) {
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if (mSubCategoryRenderer->NeedsRedraw()) {
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return true;
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}
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}
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for (const auto &item : mItemRenderer) {
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if (item->NeedsRedraw()) {
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return true;
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}
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}
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return false;
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}
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void CategoryRenderer::Render() const {
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switch (mState) {
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case STATE_MAIN:
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RenderStateMain();
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break;
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case STATE_SUB: {
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if (mSubCategoryRenderer) {
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mSubCategoryRenderer->Render();
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} else {
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DEBUG_FUNCTION_LINE_WARN("STATE_SUB but mSubCategoryRenderer is NULL");
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}
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break;
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}
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}
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}
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void CategoryRenderer::RenderStateMain() const {
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if (mItemRenderer.empty()) {
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DrawUtils::beginDraw();
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RenderMainLayout();
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std::string text(mIsRoot ? "This plugin can not be configured" : "This category is empty");
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DrawUtils::setFontSize(24);
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uint32_t sz = DrawUtils::getTextWidth(text.c_str());
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DrawUtils::print((SCREEN_WIDTH / 2) - (sz / 2), (SCREEN_HEIGHT / 2), text.c_str());
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DrawUtils::endDraw();
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return;
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}
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auto totalElementSize = static_cast<int>(mItemRenderer.size());
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// Calculate the range of items to display
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int start = std::max(0, mRenderOffset);
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int end = std::min(start + MAX_BUTTONS_ON_SCREEN, totalElementSize);
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DrawUtils::beginDraw();
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RenderMainLayout();
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uint32_t yOffset = 8 + 24 + 8 + 4;
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for (int32_t i = start; i < end; i++) {
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bool isHighlighted = (i == mCursorPos);
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mItemRenderer[i]->Draw(yOffset, isHighlighted);
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yOffset += 42 + 8;
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}
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// draw scroll indicator
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DrawUtils::setFontSize(24);
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if (end < totalElementSize) {
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DrawUtils::print(SCREEN_WIDTH / 2 + 12, SCREEN_HEIGHT - 32, "\ufe3e", true);
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}
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if (start > 0) {
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DrawUtils::print(SCREEN_WIDTH / 2 + 12, 32 + 20, "\ufe3d", true);
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}
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DrawUtils::endDraw();
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}
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void CategoryRenderer::RenderMainLayout() const {
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DrawUtils::clear(COLOR_BACKGROUND);
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DrawUtils::setFontColor(COLOR_TEXT);
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// draw top bar
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DrawUtils::setFontSize(24);
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DrawUtils::print(16, 6 + 24, StringTools::truncate(mInfo->name, 45).c_str());
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DrawUtils::setFontSize(18);
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DrawUtils::print(SCREEN_WIDTH - 16, 8 + 24, mInfo->version.c_str(), true);
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DrawUtils::drawRectFilled(8, 8 + 24 + 4, SCREEN_WIDTH - 8 * 2, 3, COLOR_BLACK);
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// draw bottom bar
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DrawUtils::drawRectFilled(8, SCREEN_HEIGHT - 24 - 8 - 4, SCREEN_WIDTH - 8 * 2, 3, COLOR_BLACK);
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DrawUtils::setFontSize(18);
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DrawUtils::print(16, SCREEN_HEIGHT - 10, "\ue07d Navigate ");
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DrawUtils::print(SCREEN_WIDTH - 16, SCREEN_HEIGHT - 10, "\ue000 Select", true);
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// draw home button
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DrawUtils::setFontSize(18);
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const char *exitHint = "\ue001 Back";
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DrawUtils::print(SCREEN_WIDTH / 2 + DrawUtils::getTextWidth(exitHint) / 2, SCREEN_HEIGHT - 10, exitHint, true);
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} |