mirror of
https://github.com/wiiu-env/WiiUPluginLoaderBackend.git
synced 2024-12-25 20:41:48 +01:00
54 lines
1.8 KiB
C++
54 lines
1.8 KiB
C++
#pragma once
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#include "ConfigDefines.h"
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#include "ConfigDisplayItem.h"
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#include "ConfigRendererItemGeneric.h"
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#include "config/WUPSConfigCategory.h"
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#include "utils/input/Input.h"
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#include <cstdint>
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#include <memory>
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#include <vector>
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class CategoryRenderer {
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public:
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explicit CategoryRenderer(const GeneralConfigInformation *info, const WUPSConfigAPIBackend::WUPSConfigCategory *cat, bool isRoot);
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~CategoryRenderer();
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ConfigSubState Update(Input &input, const WUPSConfigSimplePadData &simpleInputData, const WUPSConfigComplexPadData &complexInputData);
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void Render() const;
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[[nodiscard]] bool NeedsRedraw() const;
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void ResetNeedsRedraw();
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private:
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ConfigSubState UpdateStateMain(const Input &input, const WUPSConfigSimplePadData &simpleInputData, const WUPSConfigComplexPadData &complexInputData);
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void RenderStateMain() const;
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void RenderMainLayout() const;
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enum State {
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STATE_MAIN = 0,
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STATE_SUB = 1,
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};
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State mState = STATE_MAIN;
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int32_t mCurrentOpen = -1;
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int32_t mCursorPos = 0;
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int32_t mRenderOffset = 0;
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std::unique_ptr<CategoryRenderer> mSubCategoryRenderer = {};
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const GeneralConfigInformation *mInfo = {};
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const WUPSConfigAPIBackend::WUPSConfigCategory *mCat = {};
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std::vector<std::unique_ptr<ConfigRendererItemGeneric>> mItemRenderer = {};
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bool mIsItemMovementAllowed = true;
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bool mFirstFrame = true;
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bool mIsRoot = false;
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bool mNeedsRedraw = true;
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};
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