mirror of
https://github.com/wiiu-env/WiiUPluginLoaderBackend.git
synced 2024-12-23 19:41:49 +01:00
60 lines
2.0 KiB
C++
60 lines
2.0 KiB
C++
/****************************************************************************
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* Copyright (C) 2018 Maschell
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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****************************************************************************/
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#pragma once
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#include <string>
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#include <wups/config.h>
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namespace WUPSConfigAPIBackend {
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class WUPSConfigItem {
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public:
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explicit WUPSConfigItem(std::string displayName);
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virtual ~WUPSConfigItem();
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[[nodiscard]] virtual std::string getCurrentValueDisplay() const = 0;
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[[nodiscard]] virtual std::string getCurrentValueSelectedDisplay() const = 0;
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virtual void onSelected(bool isSelected) const = 0;
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virtual void onButtonPressed(WUPSConfigButtons) const;
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[[nodiscard]] virtual bool isMovementAllowed() const = 0;
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virtual void restoreDefault() const = 0;
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virtual void onCloseCallback() = 0;
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[[nodiscard]] const std::string &getDisplayName() const;
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virtual void setConfigId(const std::string &);
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virtual const std::string &getConfigId();
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void setDisplayName(std::string displayName);
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virtual void onInput(WUPSConfigSimplePadData) const;
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virtual void onInputEx(WUPSConfigComplexPadData) const;
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protected:
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std::string mDisplayName;
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std::string mStubConfigId;
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};
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} // namespace WUPSConfigAPIBackend
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