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https://github.com/wiiu-env/WiiUPluginLoaderBackend.git
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47 lines
1.3 KiB
C++
47 lines
1.3 KiB
C++
#pragma once
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#include "StorageItem.h"
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#include "utils/utils.h"
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#include <map>
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#include <memory>
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#include <optional>
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#include <utility>
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#include <vector>
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#include <wups/storage.h>
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class StorageSubItem : public StorageItem {
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public:
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enum StorageSubItemError {
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STORAGE_SUB_ITEM_ERROR_NONE = 0,
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STORAGE_SUB_ITEM_ERROR_MALLOC_FAILED = 1,
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STORAGE_SUB_ITEM_KEY_ALREADY_IN_USE = 2,
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};
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explicit StorageSubItem(const std::string &key) : StorageItem(key) {
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}
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StorageSubItem *getSubItem(wups_storage_item item) const;
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const StorageSubItem *getSubItem(const char *key) const;
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bool deleteItem(const char *key);
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StorageItem *createItem(const char *key, StorageSubItem::StorageSubItemError &error);
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StorageSubItem *createSubItem(const char *key, StorageSubItem::StorageSubItemError &error);
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StorageItem *getItem(const char *name);
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[[nodiscard]] const std::forward_list<std::unique_ptr<StorageSubItem>> &getSubItems() const {
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return mSubCategories;
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}
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[[nodiscard]] const std::map<std::string, std::unique_ptr<StorageItem>> &getItems() const {
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return mItems;
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}
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private:
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std::forward_list<std::unique_ptr<StorageSubItem>> mSubCategories;
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std::map<std::string, std::unique_ptr<StorageItem>> mItems;
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};
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