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https://github.com/wiiu-env/WiiUPluginLoaderBackend.git
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13 lines
763 B
C++
13 lines
763 B
C++
#include "globals.h"
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StoredBuffer gStoredTVBuffer __attribute__((section(".data"))) = {};
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StoredBuffer gStoredDRCBuffer __attribute__((section(".data"))) = {};
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std::vector<std::unique_ptr<PluginContainer>> gLoadedPlugins __attribute__((section(".data")));
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relocation_trampoline_entry_t *gTrampData __attribute__((section(".data"))) = nullptr;
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std::forward_list<std::shared_ptr<PluginData>> gLoadedData __attribute__((section(".data")));
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std::forward_list<std::shared_ptr<PluginData>> gLoadOnNextLaunch __attribute__((section(".data")));
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std::mutex gLoadedDataMutex __attribute__((section(".data")));
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std::map<std::string, OSDynLoad_Module> gUsedRPLs __attribute__((section(".data")));
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std::vector<void *> gAllocatedAddresses __attribute__((section(".data"))); |